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	<id>http://shardgates.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bart</id>
	<title>Shardgates Wiki - User contributions [en]</title>
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	<updated>2026-04-24T20:20:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Dimensions&amp;diff=102</id>
		<title>Dimensions</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Dimensions&amp;diff=102"/>
		<updated>2025-01-19T03:32:13Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are infinitely many dimensions.  These are the notable ones the players have visited so far:&lt;br /&gt;
&lt;br /&gt;
* [[Hamakita]] - Kitsune home dimension&lt;br /&gt;
* [[Geiger City]] - Billy's home dimension.  Dieselpunk-era technology and lots of Art Deco. &lt;br /&gt;
* [[Osirion]] - Home of the catfolk.  Egypt-like.&lt;br /&gt;
* [[Valtrius]] - Home of the gnomes&lt;br /&gt;
* [[Shardgate facility]] - The facility that the adventurers discovered on their first outing.  The site of some sort of interdimensional accident.&lt;br /&gt;
* [[Infinite Library]] - An endless library of books that don't exist.&lt;br /&gt;
* [[Jungle Spires]] - A dimension inhabited mostly by bandits and other unpleasant creatures, this place is on the way from Hamakita to the Infinite Library.&lt;br /&gt;
* &amp;quot;[[The City]]&amp;quot; - An objectivist hell surrounded by a wasteland inhabited by giant beasts.&lt;br /&gt;
* [[Kurnous]] - The Osirion land of the dead, and the dimension where Krom and Wadjet were banished to.&lt;br /&gt;
* [[Dragon's Perch]] - Inhabited by dragon- and tiger-folk, this dimension is ruled by the [[Myung Family|Myung crime family]].&lt;br /&gt;
* [[Calista]] - A faerie forest dimension that has become directly connected to Valtrius though some unknown occurrence.&lt;br /&gt;
* [[Ix]] - Home of the Ixians, giant, sentient centipedes.&lt;br /&gt;
* The [[Ether Ocean]] - A strange ocean where jellyfish swim through the ether as if underwater.&lt;br /&gt;
* [[Morthir]] - Home of the elves, taken over by the Eternal Empire.&lt;br /&gt;
* The [[Lantern Void]] - An &amp;quot;unsettling&amp;quot; (as deemed by the elves) dimension between Calista and Morthir.&lt;br /&gt;
* [[Ssiris]] - A dimension inhabited by communist snake people.  [[Ssolei]]'s home dimension.&lt;br /&gt;
* [[Katsuyama]] - Mitsu's home dimension.&lt;br /&gt;
* [[Aeternus]] - The home dimension of the Eternal Empire.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Characters&amp;diff=101</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Characters&amp;diff=101"/>
		<updated>2024-10-26T23:59:29Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Bart says: I've added brief, informal descriptions of each character here.  Please fix and update them as necessary.''&lt;br /&gt;
&lt;br /&gt;
* [[Mitzu]] - Mitzu (formal name Mitsuishi-Gawatatsu) is a river spirit, who can shift between human and dragon form.  Her powers revolve mostly around water and ice, but she can also commune with spirits that share her element.  In her home shard she is considered a minor deity. Her human form has dark hair and silver eyes. The silver eyes are a mark of the divine in her home shard. She is generally easy going and moved to assist others, as the charge of the divine is to respond to requests for help.&lt;br /&gt;
* Sgt. [[Billy Levenworth]] - Billy is a human inventor/engineer from [[Geiger City]], which is a dieselpunk-esque dimension that is running an exchange program with the [[Adventurers' Guild]] in [[Hamakita]] (where the [[Kitsune]] live).  He's sort of the skill monkey of the group, and when he has access to a lab, he can put together inventions that explode after a single use (because science!).  He also has a multi-function weapon that can launch various types of grenades and also random objects.&lt;br /&gt;
* [[Sky]] - Sky is basically a polite terminator who tries to talk things out with people before terminating them.  She doesn't have any memories of her past, and some kind of accident happened to her that made it so she shifts between timelines occasionally, so her memories of things don't always match up with what actually happened in the main campaign timeline.  We recently had an adventure where she shifted to a timeline where she never existed, and the party there had to send her back.  Sky is being hunted by other terminators of unknown origin.&lt;br /&gt;
* [[Myatsuki Kiyoko]] - Kiyoko is a lazy, gluttonous [[Kitsune]] who was pressed into joining the adventurers' guild by her high society family so as to get her to amount to something.  She can see spirits, and the bad ones tend to chase after her.  Generally her powers include spiritual things, divination, and protective barriers (she's basically a shrine maiden).&lt;br /&gt;
* [[Ssolei]] - Ssolei is a ssnake-person (ssnersson!) from an isolated utopian sshard.  He has telekinetic powerss from a myssterious artifact, and iss in a ssort of conssentual ssemi-exile.  He has black hair and sslitted green eyess, and a gunmetal-teal ssnake tail.  He iss a trained medic and iss a generally kind and helpful ssnersson who findss the world beyond hiss home really alien and sstrange.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=97</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=97"/>
		<updated>2022-06-26T03:15:26Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|Resistant protection 2 PD/1 ED&lt;br /&gt;
|(6 DEF, 6 BODY) (Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot; (exception: ammunition).&lt;br /&gt;
&lt;br /&gt;
Also note that you may purchase a lifetime supply of special ammunition for an existing weapon.  The cost of the ammunition is just the total cost of the infusions you select.  Each time you stop at the adventurer's guild, your special ammunition will be replenished to 16 charges.  Quickness may not be added to ammunition.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 72) * 2 = $266&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* &amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 236 Active Cost, 87 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; 16m line, 8m cone, 4m radius; +1/4), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Area of effect: 16m line, 8m cone, or 4m radius; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 49)&lt;br /&gt;
&lt;br /&gt;
====Example: Acidic Rounds====&lt;br /&gt;
&lt;br /&gt;
Acidic rounds do acid-type damage and drain physical defense.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* Standard weapon damage&lt;br /&gt;
* Elemental Infusion: Acid (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Drain PD 1d6 (+$13)&lt;br /&gt;
* Drain RPD 1d6 (+$13)&lt;br /&gt;
* Total cost = 1 + 16 + 13 + 13 = $43&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+1d6''' killing damage of the type of the infused element when the weapon hits.  You may take this multiple times.&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Clothing_and_Armor&amp;diff=96</id>
		<title>Clothing and Armor</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Clothing_and_Armor&amp;diff=96"/>
		<updated>2022-05-08T01:59:45Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|Steel chain mail&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (4 PD/2 ED) (9 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-2 DEX, -2m movement; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|Silver-infused enchanted clothes&lt;br /&gt;
|&lt;br /&gt;
|(Total: 6 Active Cost, 4 Real Cost) Resistant Protection (3 PD/1 ED) (Custom Adder) (6 Active Points); OIF (-1/2) (Real Cost: 4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$60&lt;br /&gt;
|Gold-infused enchanted clothes&lt;br /&gt;
|&lt;br /&gt;
|(Total: 9 Active Cost, 6 Real Cost) Resistant Protection (4 PD/2 ED) (9 Active Points); OIF (-1/2) (Real Cost: 6)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$100&lt;br /&gt;
|Nanofiber clothes&lt;br /&gt;
|&lt;br /&gt;
|(Total: 15 Active Cost, 10 Real Cost)  Resistant Protection (6 PD/4 ED) (15 Active Points); OIF (-1/2) (Real Cost: 10)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$240&lt;br /&gt;
|Enhanced Nanofiber clothes&lt;br /&gt;
|&lt;br /&gt;
|(Total: 29 Active Cost, 24 Real Cost) Resistant Protection (6 PD/4 ED) (15 Active Points); OIF (-1/2) (Real Cost: 10) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Power Defense (4 points) (Real Cost: 4) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; +10 BODY (Real Cost: 10)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|DII kevlar vest&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (2 PD/2 ED) (6 Active Points); OIF (-1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$90&lt;br /&gt;
|DII light armor&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (6 PD/6 ED) (18 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-3m movement, -3 DEX; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$130&lt;br /&gt;
|DII heavy armor&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (9 PD/9 ED) (27 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-4m movement, -4 DEX; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$20&lt;br /&gt;
|First Aid Kit&lt;br /&gt;
|&lt;br /&gt;
|Healing BODY 2d6 (20 Active Points); 3 Charges (Recovers Under Limited Circumstances; -2 1/4), Extra Time (1 Minute, Character May Take No Other Actions, -1 3/4), OAF Durable (-1), Concentration (1/2 DCV; -1/4), Requires A Roll (Skill roll; Can choose which of two rolls to make from use to use; Paramedics or INT; -1/4)&lt;br /&gt;
|[3]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=NPCs&amp;diff=95</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=NPCs&amp;diff=95"/>
		<updated>2022-01-23T04:44:30Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Adventurers' Guild]]==&lt;br /&gt;
&lt;br /&gt;
* [[Yamamoto Akira]] - The PCs' immediate superior.&lt;br /&gt;
* [[Mitsune Sakura]] - Head of the Adventurer's Guild.&lt;br /&gt;
* [[Chen Yun]] - A fellow adventurer who shows up from time to time.&lt;br /&gt;
&lt;br /&gt;
==[[Department of Interdimensional Intelligence]]==&lt;br /&gt;
&lt;br /&gt;
* [[Jerry Altman]] - A scientist who researches alternate timelines.&lt;br /&gt;
* [[Detective Victoria Fenning]] - A detective with the Geiger City Police Department.&lt;br /&gt;
&lt;br /&gt;
==[[Osirion]]==&lt;br /&gt;
&lt;br /&gt;
* [[Queen Cleo]] - The current ruler of Osirion.&lt;br /&gt;
* [[Seth]] - Queen Cleo's consort.&lt;br /&gt;
* [[Queen Nyanhotep]] - Former Queen of Osirion who won independence from [[Krom]] and [[Wadjet]].  Her spirit guards her kingdom and brings prosperity.&lt;br /&gt;
* [[Krom]] - Former tyrant ruler of Osirion.&lt;br /&gt;
* [[Wadjet]] - Krom's consort.&lt;br /&gt;
&lt;br /&gt;
==[[Valtrius]]==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Phineas Erlenmeyer]] - A gnome, and the lead researcher at the [[Infinite Library]].&lt;br /&gt;
&lt;br /&gt;
==[[Yamato Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Hina]] - Matriarch of the family.&lt;br /&gt;
* [[Daisuke]] - Eldest son.&lt;br /&gt;
* [[Eiji]] - Middle son, kind of emo. 19 years old.&lt;br /&gt;
* [[Niko]] - Youngest child, a daughter, talented with magic.&lt;br /&gt;
* [[Tenzaimen]] - A fox spirit, guardian of the family shrine.&lt;br /&gt;
&lt;br /&gt;
==[[Suzuki Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Emiko]] - Heiress to the Suzuki Yakuza family.&lt;br /&gt;
&lt;br /&gt;
==[[Miyatsuki Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Tenko]] - [[Koyoko]]'s older sister.&lt;br /&gt;
&lt;br /&gt;
==[[Calista]]==&lt;br /&gt;
&lt;br /&gt;
* [[Clairette]] - A forest dragon who acts as a first-among-equals near the grove where [[Calista]] and [[Valtrius]] are joined.&lt;br /&gt;
&lt;br /&gt;
==[[Ether Ocean]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;[[The Other]]&amp;quot; - A sentient jellyfish-like creature who lives sideways in time and has met many different versions of the party.&lt;br /&gt;
* The [[Ether Jellies]] - These creatures are small, child-like jellies who have no concept of the flow of time.&lt;br /&gt;
&lt;br /&gt;
==[[Morthir]]==&lt;br /&gt;
&lt;br /&gt;
* [[Enethir]] - A druid the group met in the great forest of Morthir during the [[Eternal Empire]] invasion.  Gave the group a scrying basin to keep in contact.&lt;br /&gt;
* [[Reya]] - Another druid, and compatriot of Enethir's.&lt;br /&gt;
* [[Tosia]] - A warrior the group met while in the [[Lantern Void]]&lt;br /&gt;
* [[Morgana]] - Tosia's subordinate, a ranger&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
* [[Unknown]] - A strange individual or group of individuals who are frequently present at dimensional anomalies.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=90</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=90"/>
		<updated>2021-03-02T16:25:08Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Enchantments and Infusions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|Resistant protection 2 PD/1 ED&lt;br /&gt;
|(6 DEF, 6 BODY) (Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot; (exception: ammunition).&lt;br /&gt;
&lt;br /&gt;
Also note that you may purchase a lifetime supply of special ammunition for an existing weapon.  The cost of the ammunition is just the total cost of the infusions you select.  Each time you stop at the adventurer's guild, your special ammunition will be replenished to 16 charges.  Quickness may not be added to ammunition.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 72) * 2 = $266&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* &amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 236 Active Cost, 87 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; 16m line, 8m cone, 4m radius; +1/4), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Area of effect: 16m line, 8m cone, or 4m radius; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 49)&lt;br /&gt;
&lt;br /&gt;
====Example: Acidic Rounds====&lt;br /&gt;
&lt;br /&gt;
Acidic rounds do acid-type damage and drain physical defense.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* Standard weapon damage&lt;br /&gt;
* Elemental Infusion: Acid (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Drain PD 1d6 (+$13)&lt;br /&gt;
* Drain RPD 1d6 (+$13)&lt;br /&gt;
* Total cost = 1 + 16 + 13 + 13 = $43&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=89</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=89"/>
		<updated>2021-03-02T16:19:50Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Enchantments and Infusions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|Resistant protection 2 PD/1 ED&lt;br /&gt;
|(6 DEF, 6 BODY) (Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Also note that you may purchase a lifetime supply of special ammunition for an existing weapon.  The cost of the ammunition is just the total cost of the infusions you select.  Each time you stop at the adventurer's guild, your special ammunition will be replenished to 16 charges.  Quickness may not be added to ammunition.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 72) * 2 = $266&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* &amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 236 Active Cost, 87 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; 16m line, 8m cone, 4m radius; +1/4), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Area of effect: 16m line, 8m cone, or 4m radius; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 49)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=88</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=88"/>
		<updated>2021-03-02T16:18:40Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Hamakita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|Resistant protection 2 PD/1 ED&lt;br /&gt;
|(6 DEF, 6 BODY) (Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Also note that you may purchase a lifetime supply of special ammunition for an existing weapon.  The cost of the ammunition is just the cost of the abilities added onto it.  Each time you stop at the adventurer's guild, your special ammunition will be replenished to 16 charges.  Quickness may not be added to ammunition.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 72) * 2 = $266&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* &amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 236 Active Cost, 87 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; 16m line, 8m cone, 4m radius; +1/4), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Area of effect: 16m line, 8m cone, or 4m radius; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 49)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=87</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=87"/>
		<updated>2021-03-01T20:32:42Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Hamakita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|Resistant protection 2 PD/1 ED&lt;br /&gt;
|(6 DEF, 6 BODY) (Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 72) * 2 = $266&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* &amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 236 Active Cost, 87 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; 16m line, 8m cone, 4m radius; +1/4), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Area of effect: 16m line, 8m cone, or 4m radius; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 49)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=86</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=86"/>
		<updated>2021-03-01T20:32:05Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Hamakita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(6 DEF, 6 BODY) (Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 72) * 2 = $266&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* &amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 236 Active Cost, 87 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; 16m line, 8m cone, 4m radius; +1/4), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Area of effect: 16m line, 8m cone, or 4m radius; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 49)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=85</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=85"/>
		<updated>2021-03-01T20:30:12Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Hamakita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 72) * 2 = $266&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* &amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 236 Active Cost, 87 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; 16m line, 8m cone, 4m radius; +1/4), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Area of effect: 16m line, 8m cone, or 4m radius; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 49)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=84</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=84"/>
		<updated>2021-03-01T20:28:44Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Enchantments and Infusions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 48) * 2 = $242&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* &amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 236 Active Cost, 87 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; 16m line, 8m cone, 4m radius; +1/4), Variable Advantage (+1/4 Advantages; Limited Group of Advantages; Area of effect: 16m line, 8m cone, or 4m radius; +1/2), Autofire (2 shots; +1 1/4) (135 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 49)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=83</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=83"/>
		<updated>2021-03-01T20:26:47Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Hamakita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast w/ variable area of effect (9d6) (12 END) (+$72)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 48) * 2 = $242&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* ''Sakura's War Fans'':  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16 or +$24&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| For $16, allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).  For +$24, the user may choose the area of effect when they use the attack.&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=82</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=82"/>
		<updated>2021-03-01T20:20:23Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Example: Sakura's War Fans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast (9d6) (12 END) (+$48)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 48) * 2 = $218&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* ''Sakura's War Fans'':  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| Allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=81</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=81"/>
		<updated>2021-03-01T20:20:11Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Example: Sakura's War Fans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast (9d6) (12 end) (+$48)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 48) * 2 = $218&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* ''Sakura's War Fans'':  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| Allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=80</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=80"/>
		<updated>2021-03-01T20:15:55Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Enchantments and Infusions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Example: Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast (9d6) (6 end) (+$48)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 48) * 2 = $218&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* ''Sakura's War Fans'':  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| Allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=79</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=79"/>
		<updated>2021-03-01T20:15:05Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Sakura's War Fans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
====Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast (9d6) (6 end) (+$48)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 48) * 2 = $218&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
* ''Sakura's War Fans'':  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| Allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=78</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=78"/>
		<updated>2021-03-01T20:14:26Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Enchantments and Infusions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
Notes:  &lt;br /&gt;
&lt;br /&gt;
The Kitsune blacksmith at the adventurer's guild is able to custom-build magic weapons, for the costs indicated here, plus some agreed-upon focus or ingredient that is consumed when the weapon is created.  These abilities stack and may be applied multiple times, although if they get out of hand I reserve the right to nerf them and refund you the cost. :)&lt;br /&gt;
&lt;br /&gt;
Weapons created this way should have an interesting flavor and description, and not just be like &amp;quot;longsword +1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
====Sakura's War Fans====&lt;br /&gt;
&lt;br /&gt;
Mitsune Sakura's War Fans are made of mithril with intricate gold inlays depicting a shrine with a mountainous landscape in the background.  They ignite into flame when opened.&lt;br /&gt;
&lt;br /&gt;
'''Abilities'''&lt;br /&gt;
* War Fan (1d6+1 HKA) ($28)&lt;br /&gt;
* Keen Edge +1d6 KHA (+$16)&lt;br /&gt;
* Elemental Infusion: Fire (flames when fans are open) (+$1)&lt;br /&gt;
* Elemental Burst +3d6 (+$16)&lt;br /&gt;
* Elemental Blast (9d6) (6 end) (+$48)&lt;br /&gt;
* Quickness (x2)&lt;br /&gt;
* Total cost = (28 + 16 + 1 + 16 + 48) * 2 = $218&lt;br /&gt;
&lt;br /&gt;
'''Stats'''&lt;br /&gt;
''Sakura's War Fans'':  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&amp;lt;i&amp;gt;Sakura's War Fans:&amp;lt;/i&amp;gt;  (Total: 213 Active Cost, 79 Real Cost) &amp;lt;i&amp;gt;Weapon Damage:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand 2d6+1, Autofire (2 shots; (2nd attack uses endurance); +1/4), Reduced Endurance (0 END; +1) (79 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4), Linked (Flame Burst; -1/4) (Real Cost: 26) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Flame Burst:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Linked (Weapon Damage; -1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4) (Real Cost: 7) &amp;lt;b&amp;gt;plus&amp;lt;/b&amp;gt; Blast 9d6, Area Of Effect (16m Line; +1/4), Autofire (2 shots; +1 1/4) (112 Active Points); OAF (-1), No Range (-1/2), Real Weapon (-1/4) (Real Cost: 41)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| Allows the user to channel 4 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=77</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=77"/>
		<updated>2021-03-01T19:17:27Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Enchantments and Infusions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| Allows the user to channel 2 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).&lt;br /&gt;
|-&lt;br /&gt;
| x2&lt;br /&gt;
| Quickness&lt;br /&gt;
| The user may make a second attack with the weapon against the same target or use Elemental Blast twice, paying the endurance cost for that attack (normally standard weapon attacks cost no END).   &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=76</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=76"/>
		<updated>2021-03-01T19:03:47Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Hamakita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantments and Infusions===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Keen Edge&lt;br /&gt;
| Adds '''+1d6''' killing damage. &lt;br /&gt;
|-&lt;br /&gt;
| +$1&lt;br /&gt;
| Elemental Infusion&lt;br /&gt;
| Add an elemental effect to the weapon, without increasing damage.  Examples: Fire, Ice, Water, Wind, Earth, Electricity, Earth, Light, Darkness, etc.  Causes the weapon to take on a distinctive appearance based on the element.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Burst&lt;br /&gt;
| Adds '''+3d6''' damage of the type of the infused element when the weapon hits&lt;br /&gt;
|-&lt;br /&gt;
| +$13&lt;br /&gt;
| Drain&lt;br /&gt;
| Adds '''+1d6''' of stat drain.  Note that the die roll determines the ''cost in character points'' of the drained stat, so DEX and resistant defense are drained at 1/2 of the roll (rounded up), and SPD is drained at 1/5 of the roll, etc.&lt;br /&gt;
|-&lt;br /&gt;
| +$16&lt;br /&gt;
| Elemental Blast&lt;br /&gt;
| Allows the user to channel 2 points of endurance through the weapon to do a '''3d6''' elemental blast effect in a 4m radius, 8m cone, or 16m line.  This is an alternate attack mode and can't be activated at the same time as a normal attack (that is, you can't hit something and activate Elemental Blast at the same time; use Elemental Burst for that).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=75</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=75"/>
		<updated>2021-03-01T18:14:03Z</updated>

		<summary type="html">&lt;p&gt;Bart: /* Hamakita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11) plus Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Weapons&amp;diff=74</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Weapons&amp;diff=74"/>
		<updated>2021-03-01T18:03:15Z</updated>

		<summary type="html">&lt;p&gt;Bart: Created page with &amp;quot;==Hamakita== {| class=&amp;quot;wikitable&amp;quot; ! Cost ! Name  ! Notes  ! Description  ! Endurance Cost |- |$36 |Odachi | |&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Han...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hamakita==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$36&lt;br /&gt;
|Odachi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Odachi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 7 BODY, Weight 3.5, **Cost: 36**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, -1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 17 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|Katana&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Katana:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 6 BODY, Weight 1.7, **Cost: 28.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1 1/2d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$24&lt;br /&gt;
|Wakizashi&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Wakizashi:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.2, **Cost: 24.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$16&lt;br /&gt;
|Tanto&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Tanto:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (5 DEF, 5 BODY, Weight 1.1, **Cost: 16.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 10 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$35&lt;br /&gt;
|Naginata&lt;br /&gt;
|Set&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Naginata:&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (3 DEF, 6 BODY, Weight 2.1, **Cost: 35.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;2d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length L), Stretching 2m (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 16 (-3/4), Required Hands Two-Handed (-1/2), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$28&lt;br /&gt;
|War Fan&lt;br /&gt;
|&lt;br /&gt;
|(Total: 36 Active Cost, 14 Real Cost) Resistant Protection (2 PD/1 ED) (6 Active Points); OAF (-1), Real Armor (-1/4) (Real Cost: 3) plus Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), STR Minimum 9-13 (10; -1/2), Real Weapon (-1/4) (Real Cost: 11)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$23&lt;br /&gt;
|Kusarigama&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Kusarigama (Flail):&amp;lt;/i&amp;gt;  Killing Attack - Hand-To-Hand (4 DEF, 4 BODY, Weight 2.0, **Cost: 23.0**, Flail) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;1d6+1&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Indirect (Source Point is the same for every use, path is from Source Point to target; +1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum 13 (-1/2), Real Weapon (-1/4), Required Hands One-Handed (-0)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$2&lt;br /&gt;
|Quarterstaff&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&amp;lt;i&amp;gt;Quarterstaff:&amp;lt;/i&amp;gt;  Hand-To-Hand Attack (3 DEF, 4 BODY, Weight 1.0, **Cost: 2.0**) &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;+4d6&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; (Length M), Side Effect, +1 OCV; Always On (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); OAF (-1), Required Hands Two-Handed (-1/2), STR Minimum 10 (-1/2), Hand-To-Hand Attack (-1/4), Real Weapon (-1/4)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=NPCs&amp;diff=73</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=NPCs&amp;diff=73"/>
		<updated>2021-03-01T15:18:38Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Adventurers' Guild]]==&lt;br /&gt;
&lt;br /&gt;
* [[Yamamoto Akira]] - The PCs' immediate superior.&lt;br /&gt;
* [[Mitsune Sakura]] - Head of the Adventurer's Guild.&lt;br /&gt;
* [[Chen Yun]] - A fellow adventurer who shows up from time to time.&lt;br /&gt;
&lt;br /&gt;
==[[Department of Interdimensional Intelligence]]==&lt;br /&gt;
&lt;br /&gt;
* [[Jerry Altman]] - A scientist who researches alternate timelines.&lt;br /&gt;
&lt;br /&gt;
==[[Osirion]]==&lt;br /&gt;
&lt;br /&gt;
* [[Queen Cleo]] - The current ruler of Osirion.&lt;br /&gt;
* [[Seth]] - Queen Cleo's consort.&lt;br /&gt;
* [[Queen Nyanhotep]] - Former Queen of Osirion who won independence from [[Krom]] and [[Wadjet]].  Her spirit guards her kingdom and brings prosperity.&lt;br /&gt;
* [[Krom]] - Former tyrant ruler of Osirion.&lt;br /&gt;
* [[Wadjet]] - Krom's consort.&lt;br /&gt;
&lt;br /&gt;
==[[Valtrius]]==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Phineas Erlenmeyer]] - A gnome, and the lead researcher at the [[Infinite Library]].&lt;br /&gt;
&lt;br /&gt;
==[[Yamato Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Hina]] - Matriarch of the family.&lt;br /&gt;
* [[Daisuke]] - Eldest son.&lt;br /&gt;
* [[Eiji]] - Middle son, kind of emo. 19 years old.&lt;br /&gt;
* [[Niko]] - Youngest child, a daughter, talented with magic.&lt;br /&gt;
* [[Tenzaimen]] - A fox spirit, guardian of the family shrine.&lt;br /&gt;
&lt;br /&gt;
==[[Suzuki Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Emiko]] - Heiress to the Suzuki Yakuza family.&lt;br /&gt;
&lt;br /&gt;
==[[Miyatsuki Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Tenko]] - [[Koyoko]]'s older sister.&lt;br /&gt;
&lt;br /&gt;
==[[Calista]]==&lt;br /&gt;
&lt;br /&gt;
* [[Clairette]] - A forest dragon who acts as a first-among-equals near the grove where [[Calista]] and [[Valtrius]] are joined.&lt;br /&gt;
&lt;br /&gt;
==[[Ether Ocean]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;[[The Other]]&amp;quot; - A sentient jellyfish-like creature who lives sideways in time and has met many different versions of the party.&lt;br /&gt;
* The [[Ether Jellies]] - These creatures are small, child-like jellies who have no concept of the flow of time.&lt;br /&gt;
&lt;br /&gt;
==[[Morthir]]==&lt;br /&gt;
&lt;br /&gt;
* [[Enethir]] - A druid the group met in the great forest of Morthir during the [[Eternal Empire]] invasion.  Gave the group a scrying basin to keep in contact.&lt;br /&gt;
* [[Reya]] - Another druid, and compatriot of Enethir's.&lt;br /&gt;
* [[Tosia]] - A warrior the group met while in the [[Lantern Void]]&lt;br /&gt;
* [[Morgana]] - Tosia's subordinate, a ranger&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
* [[Unknown]] - A strange individual or group of individuals who are frequently present at dimensional anomalies.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Dimensions&amp;diff=72</id>
		<title>Dimensions</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Dimensions&amp;diff=72"/>
		<updated>2021-03-01T15:16:07Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are infinitely many dimensions.  These are the notable ones the players have visited so far:&lt;br /&gt;
&lt;br /&gt;
* [[Hamakita]] - Kitsune home dimension&lt;br /&gt;
* [[Geiger City]] - Billy's home dimension.  Dieselpunk-era technology and lots of Art Deco. &lt;br /&gt;
* [[Osirion]] - Home of the catfolk.  Egypt-like.&lt;br /&gt;
* [[Valtrius]] - Home of the gnomes&lt;br /&gt;
* [[Shardgate facility]] - The facility that the adventurers discovered on their first outing.  The site of some sort of interdimensional accident.&lt;br /&gt;
* [[Infinite Library]] - An endless library of books that don't exist.&lt;br /&gt;
* [[Jungle Spires]] - A dimension inhabited mostly by bandits and other unpleasant creatures, this place is on the way from Hamakita to the Infinite Library.&lt;br /&gt;
* &amp;quot;[[The City]]&amp;quot; - An objectivist hell surrounded by a wasteland inhabited by giant beasts.&lt;br /&gt;
* [[Kurnous]] - The Osirion land of the dead, and the dimension where Krom and Wadjet were banished to.&lt;br /&gt;
* [[Dragon's Perch]] - Inhabited by dragon- and tiger-folk, this dimension is ruled by the [[Myung Family|Myung crime family]].&lt;br /&gt;
* [[Calista]] - A faerie forest dimension that has become directly connected to Valtrius though some unknown occurrence.&lt;br /&gt;
* [[Ix]] - Home of the Ixians, giant, sentient centipedes.&lt;br /&gt;
* The [[Ether Ocean]] - A strange ocean where jellyfish swim through the ether as if underwater.&lt;br /&gt;
* [[Morthir]] - Home of the elves, taken over by the Eternal Empire.&lt;br /&gt;
* The [[Lantern Void]] - An &amp;quot;unsettling&amp;quot; (as deemed by the elves) dimension between Calista and Morthir.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Dimensions&amp;diff=71</id>
		<title>Dimensions</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Dimensions&amp;diff=71"/>
		<updated>2021-03-01T15:01:57Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are infinitely many dimensions.  These are the notable ones the players have visited so far:&lt;br /&gt;
&lt;br /&gt;
* [[Hamakita]] - Kitsune home dimension&lt;br /&gt;
* [[Geiger City]] - Billy's home dimension.  Dieselpunk-era technology and lots of Art Deco. &lt;br /&gt;
* [[Osirion]] - Home of the catfolk.  Egypt-like.&lt;br /&gt;
* [[Valtrius]] - Home of the gnomes&lt;br /&gt;
* [[Shardgate facility]] - The facility that the adventurers discovered on their first outing.  The site of some sort of interdimensional accident.&lt;br /&gt;
* [[Infinite Library]] - An endless library of books that don't exist.&lt;br /&gt;
* [[Jungle Spires]] - A dimension inhabited mostly by bandits and other unpleasant creatures, this place is on the way from Hamakita to the Infinite Library.&lt;br /&gt;
* &amp;quot;[[The City]]&amp;quot; - An objectivist hell surrounded by a wasteland inhabited by giant beasts.&lt;br /&gt;
* [[Kurnous]] - The Osirion land of the dead, and the dimension where Krom and Wadjet were banished to.&lt;br /&gt;
* [[Dragon's Perch]] - Inhabited by dragon- and tiger-folk, this dimension is ruled by the [[Myung Family|Myung crime family]].&lt;br /&gt;
* [[Calista]] - A faerie forest dimension that has become directly connected to Valtrius though some unknown occurrence.&lt;br /&gt;
* [[Morthir]] - Home of the elves, taken over by the Eternal Empire.&lt;br /&gt;
* The [[Lantern Void]] - An &amp;quot;unsettling&amp;quot; (as deemed by the elves) dimension between Calista and Morthir.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=NPCs&amp;diff=70</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=NPCs&amp;diff=70"/>
		<updated>2021-03-01T15:01:29Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Adventurers' Guild]]==&lt;br /&gt;
&lt;br /&gt;
* [[Yamamoto Akira]] - The PCs' immediate superior.&lt;br /&gt;
* [[Mitsune Sakura]] - Head of the Adventurer's Guild.&lt;br /&gt;
* [[Chen Yun]] - A fellow adventurer who shows up from time to time.&lt;br /&gt;
&lt;br /&gt;
==[[Department of Interdimensional Intelligence]]==&lt;br /&gt;
&lt;br /&gt;
* [[Jerry Altman]] - A scientist who researches alternate timelines.&lt;br /&gt;
&lt;br /&gt;
==[[Osirion]]==&lt;br /&gt;
&lt;br /&gt;
* [[Queen Cleo]] - The current ruler of Osirion.&lt;br /&gt;
* [[Seth]] - Queen Cleo's consort.&lt;br /&gt;
* [[Queen Nyanhotep]] - Former Queen of Osirion who won independence from [[Krom]] and [[Wadjet]].  Her spirit guards her kingdom and brings prosperity.&lt;br /&gt;
* [[Krom]] - Former tyrant ruler of Osirion.&lt;br /&gt;
* [[Wadjet]] - Krom's consort.&lt;br /&gt;
&lt;br /&gt;
==[[Valtrius]]==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Phineas Erlenmeyer]] - A gnome, and the lead researcher at the [[Infinite Library]].&lt;br /&gt;
&lt;br /&gt;
==[[Yamato Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Hina]] - Matriarch of the family.&lt;br /&gt;
* [[Daisuke]] - Eldest son.&lt;br /&gt;
* [[Eiji]] - Middle son, kind of emo. 19 years old.&lt;br /&gt;
* [[Niko]] - Youngest child, a daughter, talented with magic.&lt;br /&gt;
* [[Tenzaimen]] - A fox spirit, guardian of the family shrine.&lt;br /&gt;
&lt;br /&gt;
==[[Suzuki Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Emiko]] - Heiress to the Suzuki Yakuza family.&lt;br /&gt;
&lt;br /&gt;
==[[Miyatsuki Family]]==&lt;br /&gt;
&lt;br /&gt;
* [[Tenko]] - [[Koyoko]]'s older sister.&lt;br /&gt;
&lt;br /&gt;
==[[Calista]]==&lt;br /&gt;
&lt;br /&gt;
* [[Clairette]] - A forest dragon who acts as a first-among-equals near the grove where [[Calista]] and [[Valtrius]] are joined.&lt;br /&gt;
&lt;br /&gt;
==[[Morthir]]==&lt;br /&gt;
&lt;br /&gt;
* [[Enethir]] - A druid the group met in the great forest of Morthir during the [[Eternal Empire]] invasion.  Gave the group a scrying basin to keep in contact.&lt;br /&gt;
* [[Reya]] - Another druid, and compatriot of Enethir's.&lt;br /&gt;
* [[Tosia]] - A warrior the group met while in the [[Lantern Void]]&lt;br /&gt;
* [[Morgana]] - Tosia's subordinate, a ranger&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
* [[Unknown]] - A strange individual or group of individuals who are frequently present at dimensional anomalies.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Dimensions&amp;diff=69</id>
		<title>Dimensions</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Dimensions&amp;diff=69"/>
		<updated>2021-02-21T02:40:46Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are infinitely many dimensions.  These are the notable ones the players have visited so far:&lt;br /&gt;
&lt;br /&gt;
* [[Hamakita]] - Kitsune home dimension&lt;br /&gt;
* [[Geiger City]] - Billy's home dimension.  Dieselpunk-era technology and lots of Art Deco. &lt;br /&gt;
* [[Osirion]] - Home of the catfolk.  Egypt-like.&lt;br /&gt;
* [[Valtrius]] - Home of the gnomes&lt;br /&gt;
* [[Shardgate facility]] - The facility that the adventurers discovered on their first outing.  The site of some sort of interdimensional accident.&lt;br /&gt;
* [[Infinite Library]] - An endless library of books that don't exist.&lt;br /&gt;
* [[Jungle Spires]] - A dimension inhabited mostly by bandits and other unpleasant creatures, this place is on the way from Hamakita to the Infinite Library.&lt;br /&gt;
* &amp;quot;[[The City]]&amp;quot; - An objectivist hell surrounded by a wasteland inhabited by giant beasts.&lt;br /&gt;
* [[Kurnous]] - The Osirion land of the dead, and the dimension where Krom and Wadjet were banished to.&lt;br /&gt;
* [[Dragon's Perch]] - Inhabited by dragon- and tiger-folk, this dimension is ruled by the [[Myung Family|Myung crime family]].&lt;br /&gt;
* [[Calista]] - A faerie forest dimension that has become directly connected to Valtrius though some unknown occurrence.&lt;br /&gt;
* [[Morthir]] - Home of the elves, taken over by the Eternal Empire.&lt;br /&gt;
* [[The Lantern Void]] - An &amp;quot;unsettling&amp;quot; (as deemed by the elves) dimension between Calista and Morthir.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=68</id>
		<title>Eternal Empire</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=68"/>
		<updated>2021-02-21T00:25:52Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://www.needcoolshoes.com/banner?=paavagaFaiptbo Banner]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=GM_Pages&amp;diff=67</id>
		<title>GM Pages</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=GM_Pages&amp;diff=67"/>
		<updated>2021-02-21T00:25:07Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
* [[Unabridged Timeline]]&lt;br /&gt;
* [[Eternal Empire]]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=GM_Pages&amp;diff=66</id>
		<title>GM Pages</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=GM_Pages&amp;diff=66"/>
		<updated>2021-02-21T00:24:59Z</updated>

		<summary type="html">&lt;p&gt;Bart: Created page with &amp;quot;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt; * [Unabridged Timeline] * [Eternal Empire]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
* [Unabridged Timeline]&lt;br /&gt;
* [Eternal Empire]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Main_Page&amp;diff=65</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Main_Page&amp;diff=65"/>
		<updated>2021-02-21T00:24:25Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Hero System Combat for Pathfinder Players]]&lt;br /&gt;
&lt;br /&gt;
* [[Timeline|World Timeline]]&lt;br /&gt;
* [[Characters]]&lt;br /&gt;
* [[NPCs]]&lt;br /&gt;
* [[Dimensions]]&lt;br /&gt;
* [[Organizations]]&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Adventures]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
* [[Purchasable Equipment]]&lt;br /&gt;
* [[GM Pages]]&lt;br /&gt;
&lt;br /&gt;
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Unabridged_Timeline&amp;diff=64</id>
		<title>Unabridged Timeline</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Unabridged_Timeline&amp;diff=64"/>
		<updated>2021-02-21T00:20:10Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
=World Timeline=&lt;br /&gt;
==Pre-creation==&lt;br /&gt;
Circa 3600 CE, a post-scarcity Earth is facing an impending solar-system-wide disaster as a result of an experiment intended to alter the output of the sun gone awry.  With nowhere to escape into space, the humans devote their remaining infrastructure toward a long shot solution -- creating a stable gate into a pocket dimension, into which people can escape from the impending catastrophe.  Following several failures, they finally succeed in time to open a gate before catastrophic solar storms destroy what remains of the planet's technology and infrastructure.  Two billion people manage to escape through the gate in the ensuing few years, with the remainder dying from war, starvation, and disease before getting a chance to leave.&lt;br /&gt;
&lt;br /&gt;
Details about this time are almost completely shrouded in myth and mystery, although many creation myths do feature angry gods or an expulsion from paradise.&lt;br /&gt;
&lt;br /&gt;
==The Creation War==&lt;br /&gt;
The remains of humanity who passed through the gate, shocked from suddenly going from a post-scarcity society to a world completely devoid of infrastructure, die off in large numbers from further starvation and wars, leaving a mere 50 million people before society stabilizes.  During this period, it's discovered that the laws of metaphysics in this new universe are malleable, and a major conflict between people who want to preserve the old metaphysics of earth and ones who would lake to alter it as a means of reducing or eliminating scarcity hastens the decline of civilization.  The Earth's remaining arsenal is deployed in this war, and in the end, the old ways win out, although only because a century of war has wiped out most of the old Earth's technology and history.&lt;br /&gt;
&lt;br /&gt;
The Creation War is the first event that historians generally agree happened, although the finer details are sparse and often conflicting.&lt;br /&gt;
The Dark Age&lt;br /&gt;
&lt;br /&gt;
As the scattered remains of civilization descended into primitive superstition, strange monsters and horrors started to emerge from beyond the edges of human occupation, the area that would become known as the Wilds.  For more than ten thousand years, the iron-age humans eked out a meager living while fighting back against these horrors and the encroaching wilds using only their forged steel and the occasional, poorly-understood Old Earth artifact.&lt;br /&gt;
&lt;br /&gt;
==The Age of Humanity==&lt;br /&gt;
Although the horrors of the wild were relentless, human expansion and progress were inexorable, and eventually the humans rediscovered some of their old technology and were able to better protect themselves and begin to expand, pushing back the wilds.  Wars were at this time few and far between, as the various human factions considered the encroaching wilds to be a common enemy.  Slowly, the world unified under one banner, and together began to expand further into the wilds.&lt;br /&gt;
&lt;br /&gt;
One by one, humanity discovered other pockets of civilization within the wilds, many of which were founded by humans who were either cut off during the creation war or left for the wilds during the Dark Age and presumed lost.  Over the millenia, the wilds had changed these people in various ways, giving them various magical abilities and altering their appearance such that they were no longer human.  The &amp;quot;Wildlings,&amp;quot; as these people were called, included elves, dwarves, catfolk, orcs, kitsune, goblins, and countless other races.&lt;br /&gt;
&lt;br /&gt;
==The Rebellion==&lt;br /&gt;
As the pockets of wildling civilizations were discovered one by one, they were forced to either assimilate, defend their lands (at great cost), or retreat further into the wilds.  Those who chose to assimilate quickly discovered that they were forever marked as second-class citizens, because thousands of years of fighting the horrors of the wilds had left humanity distrustful of anything that wasn't like them.&lt;br /&gt;
&lt;br /&gt;
Relations between humans and Wildlings went rapidly from bad to worse, finally culminating in an attempted genocide of Wildlings.&lt;br /&gt;
&lt;br /&gt;
==The Shattering==&lt;br /&gt;
Rightly fearing for their survival, outnumbered, and outgunned, the wildlings and their allies among the humans, using wildling magic combined with an Old Earth artifact, shattered the single, infinite dimension into an infinite number of finite shard dimensions, separating humanity and the wildlings into small groups and effectively preventing the genocide from continuing by cutting small groups of people off from one another.&lt;br /&gt;
&lt;br /&gt;
==The Healing==&lt;br /&gt;
Slowly, over the course of millenia, the people of the shards discovered various ways of opening gates to other shards.  Due to the ease with which these gates could be blocked from either side, inter-shard wars were basically un-heard-of, and those that did happen generally ended in a stalemate.  As the remaining humans and wildlings reconnected their worlds by building more shardgates, technology and magic spread, enabling shards to be reconnected even more rapidly.&lt;br /&gt;
&lt;br /&gt;
==The Renaissance==&lt;br /&gt;
In the present, there is mounting evidence that there is no end to the number of undiscovered shards, and it's increasingly suspected that shards can spontaneously come into existence without ever having been part of the One World of the Age of Humanity.  Adventuring and exploration are increasingly important as new shardgates are opened, as people search for artifacts, magic, uncontacted civilizations, and lost knowlege.  Trade and cultural exchange flourish, and most of the rejoined shards have again achieved a post-scarcity society, with those that have not done so mostly there by choice.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Unabridged_Timeline&amp;diff=63</id>
		<title>Unabridged Timeline</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Unabridged_Timeline&amp;diff=63"/>
		<updated>2021-02-21T00:19:54Z</updated>

		<summary type="html">&lt;p&gt;Bart: Created page with &amp;quot;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;  =World Timeline= ==Pre-creation== Circa 3600 CE, a post-scarcity Earth is facing an impending solar-system-wide disaster as a result of an e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=World Timeline=&lt;br /&gt;
==Pre-creation==&lt;br /&gt;
Circa 3600 CE, a post-scarcity Earth is facing an impending solar-system-wide disaster as a result of an experiment intended to alter the output of the sun gone awry.  With nowhere to escape into space, the humans devote their remaining infrastructure toward a long shot solution -- creating a stable gate into a pocket dimension, into which people can escape from the impending catastrophe.  Following several failures, they finally succeed in time to open a gate before catastrophic solar storms destroy what remains of the planet's technology and infrastructure.  Two billion people manage to escape through the gate in the ensuing few years, with the remainder dying from war, starvation, and disease before getting a chance to leave.&lt;br /&gt;
&lt;br /&gt;
Details about this time are almost completely shrouded in myth and mystery, although many creation myths do feature angry gods or an expulsion from paradise.&lt;br /&gt;
&lt;br /&gt;
==The Creation War==&lt;br /&gt;
The remains of humanity who passed through the gate, shocked from suddenly going from a post-scarcity society to a world completely devoid of infrastructure, die off in large numbers from further starvation and wars, leaving a mere 50 million people before society stabilizes.  During this period, it's discovered that the laws of metaphysics in this new universe are malleable, and a major conflict between people who want to preserve the old metaphysics of earth and ones who would lake to alter it as a means of reducing or eliminating scarcity hastens the decline of civilization.  The Earth's remaining arsenal is deployed in this war, and in the end, the old ways win out, although only because a century of war has wiped out most of the old Earth's technology and history.&lt;br /&gt;
&lt;br /&gt;
The Creation War is the first event that historians generally agree happened, although the finer details are sparse and often conflicting.&lt;br /&gt;
The Dark Age&lt;br /&gt;
&lt;br /&gt;
As the scattered remains of civilization descended into primitive superstition, strange monsters and horrors started to emerge from beyond the edges of human occupation, the area that would become known as the Wilds.  For more than ten thousand years, the iron-age humans eked out a meager living while fighting back against these horrors and the encroaching wilds using only their forged steel and the occasional, poorly-understood Old Earth artifact.&lt;br /&gt;
&lt;br /&gt;
==The Age of Humanity==&lt;br /&gt;
Although the horrors of the wild were relentless, human expansion and progress were inexorable, and eventually the humans rediscovered some of their old technology and were able to better protect themselves and begin to expand, pushing back the wilds.  Wars were at this time few and far between, as the various human factions considered the encroaching wilds to be a common enemy.  Slowly, the world unified under one banner, and together began to expand further into the wilds.&lt;br /&gt;
&lt;br /&gt;
One by one, humanity discovered other pockets of civilization within the wilds, many of which were founded by humans who were either cut off during the creation war or left for the wilds during the Dark Age and presumed lost.  Over the millenia, the wilds had changed these people in various ways, giving them various magical abilities and altering their appearance such that they were no longer human.  The &amp;quot;Wildlings,&amp;quot; as these people were called, included elves, dwarves, catfolk, orcs, kitsune, goblins, and countless other races.&lt;br /&gt;
&lt;br /&gt;
==The Rebellion==&lt;br /&gt;
As the pockets of wildling civilizations were discovered one by one, they were forced to either assimilate, defend their lands (at great cost), or retreat further into the wilds.  Those who chose to assimilate quickly discovered that they were forever marked as second-class citizens, because thousands of years of fighting the horrors of the wilds had left humanity distrustful of anything that wasn't like them.&lt;br /&gt;
&lt;br /&gt;
Relations between humans and Wildlings went rapidly from bad to worse, finally culminating in an attempted genocide of Wildlings.&lt;br /&gt;
&lt;br /&gt;
==The Shattering==&lt;br /&gt;
Rightly fearing for their survival, outnumbered, and outgunned, the wildlings and their allies among the humans, using wildling magic combined with an Old Earth artifact, shattered the single, infinite dimension into an infinite number of finite shard dimensions, separating humanity and the wildlings into small groups and effectively preventing the genocide from continuing by cutting small groups of people off from one another.&lt;br /&gt;
&lt;br /&gt;
==The Healing==&lt;br /&gt;
Slowly, over the course of millenia, the people of the shards discovered various ways of opening gates to other shards.  Due to the ease with which these gates could be blocked from either side, inter-shard wars were basically un-heard-of, and those that did happen generally ended in a stalemate.  As the remaining humans and wildlings reconnected their worlds by building more shardgates, technology and magic spread, enabling shards to be reconnected even more rapidly.&lt;br /&gt;
&lt;br /&gt;
==The Renaissance==&lt;br /&gt;
In the present, there is mounting evidence that there is no end to the number of undiscovered shards, and it's increasingly suspected that shards can spontaneously come into existence without ever having been part of the One World of the Age of Humanity.  Adventuring and exploration are increasingly important as new shardgates are opened, as people search for artifacts, magic, uncontacted civilizations, and lost knowlege.  Trade and cultural exchange flourish, and most of the rejoined shards have again achieved a post-scarcity society, with those that have not done so mostly there by choice.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=62</id>
		<title>Eternal Empire</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=62"/>
		<updated>2021-02-21T00:17:51Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Banner [[https://www.needcoolshoes.com/banner?=paavagaFaiptbo]]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=61</id>
		<title>Eternal Empire</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=61"/>
		<updated>2021-02-21T00:16:40Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[https://www.needcoolshoes.com/banner?=paavagaFaiptbo|Banner]]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=60</id>
		<title>Eternal Empire</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=60"/>
		<updated>2021-02-21T00:16:29Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[https://www.needcoolshoes.com/banner?=paavagaFaiptbo]]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=59</id>
		<title>Eternal Empire</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Eternal_Empire&amp;diff=59"/>
		<updated>2021-02-21T00:13:19Z</updated>

		<summary type="html">&lt;p&gt;Bart: Created page with &amp;quot;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;  This is a test page.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;accesscontrol&amp;gt;GM&amp;lt;/accesscontrol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a test page.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Groups:GM&amp;diff=58</id>
		<title>Groups:GM</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Groups:GM&amp;diff=58"/>
		<updated>2021-02-21T00:12:29Z</updated>

		<summary type="html">&lt;p&gt;Bart: Created page with &amp;quot;* Bart&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Bart&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Hamakita&amp;diff=56</id>
		<title>Hamakita</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Hamakita&amp;diff=56"/>
		<updated>2020-11-22T03:35:04Z</updated>

		<summary type="html">&lt;p&gt;Bart: Created page with &amp;quot;Their currency is silver pieces, called &amp;quot;Nen&amp;quot;.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Their currency is silver pieces, called &amp;quot;Nen&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Miscellaneous_Equipment&amp;diff=55</id>
		<title>Miscellaneous Equipment</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Miscellaneous_Equipment&amp;diff=55"/>
		<updated>2020-11-22T03:29:02Z</updated>

		<summary type="html">&lt;p&gt;Bart: Created page with &amp;quot;* Bag of Stasis - Preserves food for Kiyoko (walk in freezer capacity - food for a two weeks for Kiyoko)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Bag of Stasis - Preserves food for Kiyoko (walk in freezer capacity - food for a two weeks for Kiyoko)&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Purchasable_Equipment&amp;diff=54</id>
		<title>Purchasable Equipment</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Purchasable_Equipment&amp;diff=54"/>
		<updated>2020-11-22T03:26:54Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Potions]]&lt;br /&gt;
* [[Clothing and Armor]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[Miscellaneous Equipment]]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Clothing_and_Armor&amp;diff=53</id>
		<title>Clothing and Armor</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Clothing_and_Armor&amp;diff=53"/>
		<updated>2020-11-22T02:07:55Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|Steel chain mail&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (4 PD/2 ED) (9 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-2 DEX, -2m movement; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|Silver-infused enchanted clothes&lt;br /&gt;
|&lt;br /&gt;
|(Total: 6 Active Cost, 4 Real Cost) Resistant Protection (3 PD/1 ED) (Custom Adder) (6 Active Points); OIF (-1/2) (Real Cost: 4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$60&lt;br /&gt;
|Gold-infused enchanted clothes&lt;br /&gt;
|&lt;br /&gt;
|(Total: 9 Active Cost, 6 Real Cost) Resistant Protection (4 PD/2 ED) (9 Active Points); OIF (-1/2) (Real Cost: 6)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|DII kevlar vest&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (2 PD/2 ED) (6 Active Points); OIF (-1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$90&lt;br /&gt;
|DII light armor&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (6 PD/6 ED) (18 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-3m movement, -3 DEX; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$130&lt;br /&gt;
|DII heavy armor&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (9 PD/9 ED) (27 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-4m movement, -4 DEX; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$20&lt;br /&gt;
|First Aid Kit&lt;br /&gt;
|&lt;br /&gt;
|Healing BODY 2d6 (20 Active Points); 3 Charges (Recovers Under Limited Circumstances; -2 1/4), Extra Time (1 Minute, Character May Take No Other Actions, -1 3/4), OAF Durable (-1), Concentration (1/2 DCV; -1/4), Requires A Roll (Skill roll; Can choose which of two rolls to make from use to use; Paramedics or INT; -1/4)&lt;br /&gt;
|[3]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Clothing_and_Armor&amp;diff=52</id>
		<title>Clothing and Armor</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Clothing_and_Armor&amp;diff=52"/>
		<updated>2020-11-22T02:04:28Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost&lt;br /&gt;
! Name &lt;br /&gt;
! Notes &lt;br /&gt;
! Description &lt;br /&gt;
! Endurance Cost&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|Steel chain mail&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (4 PD/2 ED) (9 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-2 DEX, -2m movement; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|Silver-infused enchanted clothes&lt;br /&gt;
|&lt;br /&gt;
|(Total: 6 Active Cost, 4 Real Cost) Resistant Protection (3 PD/1 ED) (Custom Adder) (6 Active Points); OIF (-1/2) (Real Cost: 4)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$60&lt;br /&gt;
|Gold-infused enchanted clothes&lt;br /&gt;
|&lt;br /&gt;
|(Total: 9 Active Cost, 6 Real Cost) Resistant Protection (4 PD/2 ED) (9 Active Points); OIF (-1/2) (Real Cost: 6)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$40&lt;br /&gt;
|DII kevlar vest&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (2 PD/2 ED) (6 Active Points); OIF (-1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$90&lt;br /&gt;
|DII light armor&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (6 PD/6 ED) (18 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-3m movement, -3 DEX; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$130&lt;br /&gt;
|DII heavy armor&lt;br /&gt;
|&lt;br /&gt;
|Resistant Protection (9 PD/9 ED) (27 Active Points); OIF (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (-4m movement, -4 DEX; -1/2)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|$20&lt;br /&gt;
|First Aid Kit&lt;br /&gt;
|&lt;br /&gt;
|Healing BODY 2d6 (20 Active Points); 3 Charges (Recovers Under Limited Circumstances; -2 1/4), Extra Time (1 Minute, Character May Take No Other Actions, -1 3/4), IIF Fragile (-1/2), Concentration (1/2 DCV; -1/4), Requires A Roll (Skill roll; Can choose which of two rolls to make from use to use; Paramedics or INT; -1/4)&lt;br /&gt;
|[3]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Races&amp;diff=46</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Races&amp;diff=46"/>
		<updated>2020-11-13T18:18:15Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Races include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* [[Human]]&lt;br /&gt;
* [[Kitsune]]&lt;br /&gt;
* [[Gnome]]&lt;br /&gt;
* [[Catfolk]]&lt;br /&gt;
* [[Dragonfolk]]&lt;br /&gt;
* [[Tigerfolk]]&lt;br /&gt;
* [[Spirit]] - Not really a race, but a catch-all for various spirits.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Races&amp;diff=45</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Races&amp;diff=45"/>
		<updated>2020-11-13T18:18:08Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Races include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* [[Human]]&lt;br /&gt;
* [[Kitsune]]&lt;br /&gt;
* [[Gnome]]&lt;br /&gt;
* [[Catfolk]]&lt;br /&gt;
* [[Dragonfolk]]&lt;br /&gt;
* [[Tigerfolk]]&lt;br /&gt;
* [[Spirits]] - Not really a race, but a catch-all for various spirits.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Races&amp;diff=44</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Races&amp;diff=44"/>
		<updated>2020-11-13T18:17:44Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Races include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* [[Human]]&lt;br /&gt;
* [[Kitsune]]&lt;br /&gt;
* [[Gnome]]&lt;br /&gt;
* [[Catfolk]]&lt;br /&gt;
* [[Dragonfolk]]&lt;br /&gt;
* [[Tigerfolk]]&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Enemies&amp;diff=43</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Enemies&amp;diff=43"/>
		<updated>2020-11-13T18:17:07Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Blood Gremlins]] - The bane of everyone's existence, these aggressive little pests have invaded most dimensions and are disruptive to the local ecology.  Their dimension of origin is unknown.  Their presence in a dimension can be taken as an indicator that there are (or at least were) working shardgates there.&lt;br /&gt;
* [[Agents]] - These terminators are pursuing [[Sky]] for reasons unknown.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Organizations&amp;diff=42</id>
		<title>Organizations</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Organizations&amp;diff=42"/>
		<updated>2020-11-13T18:16:16Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* The [[Adventurers' Guild]]&lt;br /&gt;
* The [[Department of Interdimensional Intelligence]] - The organization from [[Geiger City]] that has a partnership with the Adventurers' Guild.&lt;br /&gt;
* The [[Yamato Family]] - A prestigious family of Kitsune artifact collectors.&lt;br /&gt;
* The [[Suzuki Family]] - A Kitsune yakuza family.&lt;br /&gt;
* The [[Myung Family]] - A family of dragonfolk who rule over [[Dragon's Perch]].  Thwarted by the party at one point, they are now enemies of the Adventurers' Guild and the party in particular.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Organizations&amp;diff=41</id>
		<title>Organizations</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Organizations&amp;diff=41"/>
		<updated>2020-11-13T18:15:17Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* The [[Adventurers' Guild]]&lt;br /&gt;
* The [[Department of Interdimensional Intelligence]] - The organization from [[Geiger City]] that has a partnership with the Adventurers' Guild.&lt;br /&gt;
* The [[Yamato Family]] - A prestigious family of Kitsune artifact collectors.&lt;br /&gt;
* The [[Suzuki Family]] - A Kitsune yakuza family.&lt;br /&gt;
* The [[Myung Family]] - A family of dragonfolk who rule over [[Dragon's Perch]].&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Dimensions&amp;diff=40</id>
		<title>Dimensions</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Dimensions&amp;diff=40"/>
		<updated>2020-11-13T18:14:22Z</updated>

		<summary type="html">&lt;p&gt;Bart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are infinitely many dimensions.  These are the notable ones the players have visited so far:&lt;br /&gt;
&lt;br /&gt;
* [[Hamakita]] - Kitsune home dimension&lt;br /&gt;
* [[Geiger City]] - Billy's home dimension.  Dieselpunk-era technology and lots of Art Deco. &lt;br /&gt;
* [[Osirion]] - Home of the catfolk.  Egypt-like.&lt;br /&gt;
* [[Valtrius]] - Home of the gnomes&lt;br /&gt;
* [[Shardgate facility]] - The facility that the adventurers discovered on their first outing.  The site of some sort of interdimensional accident.&lt;br /&gt;
* [[Infinite Library]] - An endless library of books that don't exist.&lt;br /&gt;
* [[Jungle Spires]] - A dimension inhabited mostly by bandits and other unpleasant creatures, this place is on the way from Hamakita to the Infinite Library.&lt;br /&gt;
* &amp;quot;[[The City]]&amp;quot; - An objectivist hell surrounded by a wasteland inhabited by giant beasts.&lt;br /&gt;
* [[Kurnous]] - The Osirion land of the dead, and the dimension where Krom and Wadjet were banished to.&lt;br /&gt;
* [[Dragon's Perch]] - Inhabited by dragon- and tiger-folk, this dimension is ruled by the [[Myung Family|Myung crime family]].&lt;br /&gt;
* [[Calista]] - A faerie forest dimension that has become directly connected to Valtrius though some unknown occurrence.&lt;/div&gt;</summary>
		<author><name>Bart</name></author>
		
	</entry>
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