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	<id>http://shardgates.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Heather</id>
	<title>Shardgates Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://shardgates.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Heather"/>
	<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Special:Contributions/Heather"/>
	<updated>2026-04-24T21:42:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://shardgates.wiki/index.php?title=Dimensions&amp;diff=103</id>
		<title>Dimensions</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Dimensions&amp;diff=103"/>
		<updated>2025-01-19T03:33:38Z</updated>

		<summary type="html">&lt;p&gt;Heather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are infinitely many dimensions.  These are the notable ones the players have visited so far:&lt;br /&gt;
&lt;br /&gt;
* [[Hamakita]] - Kitsune home dimension&lt;br /&gt;
* [[Geiger City]] - Billy's home dimension.  Dieselpunk-era technology and lots of Art Deco. &lt;br /&gt;
* [[Osirion]] - Home of the catfolk.  Egypt-like.&lt;br /&gt;
* [[Valtrius]] - Home of the gnomes&lt;br /&gt;
* [[Shardgate facility]] - The facility that the adventurers discovered on their first outing.  The site of some sort of interdimensional accident.&lt;br /&gt;
* [[Infinite Library]] - An endless library of books that don't exist.&lt;br /&gt;
* [[Jungle Spires]] - A dimension inhabited mostly by bandits and other unpleasant creatures, this place is on the way from Hamakita to the Infinite Library.&lt;br /&gt;
* &amp;quot;[[The City]]&amp;quot; - An objectivist hell surrounded by a wasteland inhabited by giant beasts.&lt;br /&gt;
* [[Kurnous]] - The Osirion land of the dead, and the dimension where Krom and Wadjet were banished to.&lt;br /&gt;
* [[Dragon's Perch]] - Inhabited by dragon- and tiger-folk, this dimension is ruled by the [[Myung Family|Myung crime family]].&lt;br /&gt;
* [[Calista]] - A faerie forest dimension that has become directly connected to Valtrius though some unknown occurrence.&lt;br /&gt;
* [[Ix]] - Home of the Ixians, giant, sentient centipedes.&lt;br /&gt;
* The [[Ether Ocean]] - A strange ocean where jellyfish swim through the ether as if underwater.&lt;br /&gt;
* [[Morthir]] - Home of the elves, taken over by the Eternal Empire.&lt;br /&gt;
* The [[Lantern Void]] - An &amp;quot;unsettling&amp;quot; (as deemed by the elves) dimension between Calista and Morthir.&lt;br /&gt;
* [[Ssiris]] - A dimension inhabited by communist snake people.  [[Ssolei]]'s home dimension.&lt;br /&gt;
* [[Tatsuyama]] - Mitsu's home dimension.&lt;br /&gt;
* [[Aeternus]] - The home dimension of the Eternal Empire.&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Ssolei&amp;diff=100</id>
		<title>Ssolei</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Ssolei&amp;diff=100"/>
		<updated>2022-07-03T19:54:12Z</updated>

		<summary type="html">&lt;p&gt;Heather: /* Notes on the Artifact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ssolei is a good sweet boy who just wants to help.  He is originally from [[Ssiris]], and left home because he was bonded with an ancient magical artifact in an accident that killed several other people.  He didn't feel like he could comfortably fit in in anymore, and it was generally agreed that the telekinetic powers granted by the artifact would be disruptive to their society.  Also, the magic available there wasn't able to really understand the artifact and assess whether it would continue to prove dangerous, or whether it could be safely removed, or even much beyond the basics of what it was capable of.  He went to the Adventurer's Guild, as they had made contact with Ssiris previously, and it was thought that theyb might be able to help him understand the artifact and also give him an outlet where he could he of help.&lt;br /&gt;
&lt;br /&gt;
He is a cheerful and helpful person, but feels very overwhelmed by his new life and struggles with how to uphold his values now that he is &amp;quot;working&amp;quot; at a &amp;quot;job&amp;quot; for &amp;quot;money&amp;quot; that he &amp;quot;needs&amp;quot; in order to &amp;quot;afford&amp;quot; to live.  He likes his teammates, but finds some of their habits and attitudes very confusing.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' He is physically quite strong, although he doesn't look it.  The artifact grants him pretty powerful telekinetic powers including powerful blasts, fine manipulation of objects, and flight.  He is kind and loyal and believes that everyone has something to contribute.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' He doesn't have an automatic respect for people in authority, which can be a problem in more formal settings.  The artifact that gives him his powers is poorly understood and may have as-yet unknown complications.  Using the powers is draining, and he can't sustain them for very long without resting. As a snake-person, he is not well equipped to deal with cold environments or elemental cold damage.  Stairs and ladders were bad before he could fly!  He is also inexperienced with advanced technology.&lt;br /&gt;
&lt;br /&gt;
'''Goals:''' Figure out what to do with/about the implanted artifact.  Previously: eventually, go home.  Now: stop the eternal empire :x&lt;br /&gt;
&lt;br /&gt;
'''Favourite food:''' May I offer you an egg in these trying times?&lt;br /&gt;
&lt;br /&gt;
===Notes on the Artifact===&lt;br /&gt;
It was originally located in a cave system linked to the previous inhabitants of the Ssiris shard, known only as The Ancients. Ssolei was a a medic for he construction project that originally discovered he system. The exact sequence of events is not precisely known, because his memories are not clear.&lt;br /&gt;
&lt;br /&gt;
* Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them. &lt;br /&gt;
* the others were killed (basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed.) &lt;br /&gt;
* What he remembers seeing is a black rectangle, maybe 1’x2’x1’. &lt;br /&gt;
* Other scholars who examined him and the cave afterwards theorize that this may itself have been some kind of containment field/unit/device &lt;br /&gt;
* They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempts at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or not &lt;br /&gt;
* it resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat. These areas are marked by large black scales. &lt;br /&gt;
* When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his upper chest, when he is flying they all radiate dim black 'light'). &lt;br /&gt;
* As he recovers, it recedes.&lt;br /&gt;
&lt;br /&gt;
According to Dr. Erleynmeyer, it may be composed of some kind of techno- magical nanites from a pre-Ancients &amp;quot;Lost Era&amp;quot; that were scattered across different shards during the Shattering. Finds like this were old and mysterious even in the time of the Ancients. The Nanites(?) seem to be part of a vast and alien group consciousness, and may be seeking others of their kind(?). They have completely fused with Ssolei such that it would be fatal to try and remove them.&lt;br /&gt;
&lt;br /&gt;
He had been having recurring dreams of floating in a starry void connected to something larger than himself, and then becoming disconnected and feeling an overwhelming sense of loss.  Sky was able tocomune with the annite consciousness and confirm that there re others - this led them to meeting [[Argus]], who is also fused to a similar artifact, and who is older than the shattereing. He was able to confirm that the artifact was pasrt of a nanotech network that was devised by people during the Lost Era to try and help harness eergy form the sun - this backfired, and instead the network was used to help humanity flee to the realm that was eventually &amp;quot;shattered&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===The Incident===&lt;br /&gt;
&lt;br /&gt;
* Ssolei was the site medic for a construction project to build a new housing complex along the side of the mountain where his hometown was.&lt;br /&gt;
* They discovered a cave during construction, and he accompanied the team of scholars who investigated it&lt;br /&gt;
* They started finding evidence of a previous culture known to have inhabited the Shard before the Ssirans&lt;br /&gt;
* The cave had a series of chambers, some of which had previously been sealed, but changes to the cave system over time had breached most of them&lt;br /&gt;
* One of these partially sealed rooms contained ~The Artifact~&lt;br /&gt;
* There is some confusion about the exact sequence of events as Ssolei doesn’t remember clearly&lt;br /&gt;
* Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
* The others were killed *  basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed&lt;br /&gt;
* What he remembers seeing is a black rectangle, maybe 1’x2’x1’&lt;br /&gt;
* Other scholars who examined him and the cave after the Incident theorize that this may itself have been some kind of containment filed/unit/device&lt;br /&gt;
* They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempt at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or now&lt;br /&gt;
* It resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat&lt;br /&gt;
* When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his chest).  &lt;br /&gt;
* As he recovers, it recedes.&lt;br /&gt;
* After Ssiran scholars weren’t able to figure out what was happening or how to remove it, the community met to discuss what to do.  &lt;br /&gt;
* The consensus that was reached was that it was potentially dangerous, that it would be difficult for Ssolei to live life as a normal community member, and that it was more likely that he would be able to find help from people on another world that might have more complex magic or technology, so it made the most sense for him to leave and try and find answers&lt;br /&gt;
* He chose to go on his own because he knew he could use his powers to protect himself to some extent but didn’t want anyone else to get hurt or have to deal with the quasi* exile &lt;br /&gt;
* There was an old contact for the Adventurer’s Guild, and they agreed to let him join up with them&lt;br /&gt;
* He really does not exactly understand how this all works but he can probably figure it out ;)&lt;br /&gt;
&lt;br /&gt;
===Ssiris===&lt;br /&gt;
* Snake people (Sneeple!)&lt;br /&gt;
* Homeworld is called Ssiris - this was an empty shard that was colonized by refugees some time in the past&lt;br /&gt;
* Utopian commune, pacifist and isolationist by preference&lt;br /&gt;
* Community good is put first, people are expected to contribute based on their ability to do so&lt;br /&gt;
* People given space to figure out where they best fit into the community and how they can best contribute&lt;br /&gt;
* There’s a lot of flexibility and people can change over time as interests shift&lt;br /&gt;
* Schooling tends to be more informal&lt;br /&gt;
* Kids are raised communally&lt;br /&gt;
* Various relationship structures, but big on consent/consensus&lt;br /&gt;
* Magic and ‘academic’ pursuits are seen as valuable, but not more so than other ways of contributing&lt;br /&gt;
* No real leaders:  people step up when there is something related to their area of expertise, but there is always a lot of community input and discussion&lt;br /&gt;
* Individual communities are pretty small, but they work together to coordinate larger projects like roads and such&lt;br /&gt;
* People do have personal things, but there is a big emphasis to sharing and making sure everyone has ‘enough’, so there’s not much wealth disparity. A lot of stuff comes down to personal preferences&lt;br /&gt;
* Everyone has basic necessities provided for by the community if they can't do for themselves&lt;br /&gt;
* Not a lot of crime but when crime happens there is more of a focus on restorative justice than on a punishment model. People are given second chances&lt;br /&gt;
* Some currency but people people barter/trade for things including skills&lt;br /&gt;
* Past experience show than outsiders can be very disruptive.  People tend to move away from places where new shardgates open and actively will close them off.&lt;br /&gt;
* Current inhabitants came from a shard populated a much more militant culture of Snake People who had been at war (with each other and others) for a long time.  Sirris was the name of one of the organizers who helped people who wanted to leave get away, and who died in the process.  A lot of philosophy of the shard is attributed to him and some of the other early founders. He is seen as a culture hero.&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Ssolei&amp;diff=99</id>
		<title>Ssolei</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Ssolei&amp;diff=99"/>
		<updated>2022-07-03T19:48:57Z</updated>

		<summary type="html">&lt;p&gt;Heather: /* The Incident */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ssolei is a good sweet boy who just wants to help.  He is originally from [[Ssiris]], and left home because he was bonded with an ancient magical artifact in an accident that killed several other people.  He didn't feel like he could comfortably fit in in anymore, and it was generally agreed that the telekinetic powers granted by the artifact would be disruptive to their society.  Also, the magic available there wasn't able to really understand the artifact and assess whether it would continue to prove dangerous, or whether it could be safely removed, or even much beyond the basics of what it was capable of.  He went to the Adventurer's Guild, as they had made contact with Ssiris previously, and it was thought that theyb might be able to help him understand the artifact and also give him an outlet where he could he of help.&lt;br /&gt;
&lt;br /&gt;
He is a cheerful and helpful person, but feels very overwhelmed by his new life and struggles with how to uphold his values now that he is &amp;quot;working&amp;quot; at a &amp;quot;job&amp;quot; for &amp;quot;money&amp;quot; that he &amp;quot;needs&amp;quot; in order to &amp;quot;afford&amp;quot; to live.  He likes his teammates, but finds some of their habits and attitudes very confusing.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' He is physically quite strong, although he doesn't look it.  The artifact grants him pretty powerful telekinetic powers including powerful blasts, fine manipulation of objects, and flight.  He is kind and loyal and believes that everyone has something to contribute.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' He doesn't have an automatic respect for people in authority, which can be a problem in more formal settings.  The artifact that gives him his powers is poorly understood and may have as-yet unknown complications.  Using the powers is draining, and he can't sustain them for very long without resting. As a snake-person, he is not well equipped to deal with cold environments or elemental cold damage.  Stairs and ladders were bad before he could fly!  He is also inexperienced with advanced technology.&lt;br /&gt;
&lt;br /&gt;
'''Goals:''' Figure out what to do with/about the implanted artifact.  Previously: eventually, go home.  Now: stop the eternal empire :x&lt;br /&gt;
&lt;br /&gt;
'''Favourite food:''' May I offer you an egg in these trying times?&lt;br /&gt;
&lt;br /&gt;
===Notes on the Artifact===&lt;br /&gt;
It was originally located in a cave system linked to the previous inhabitants of the Ssiris shard, known only as The Ancients.  Ssolei was a a medic for he construction project that originally discovered he system. The exact sequence of events is not precisely known, because his memories are not clear.&lt;br /&gt;
&lt;br /&gt;
-Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
-the others were killed - basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed.&lt;br /&gt;
-What he remembers seeing is a black rectangle, maybe 1’x2’x1’.&lt;br /&gt;
-Other scholars who examined him and the cave afterwards theorize that this may itself have been some kind of containment field/unit/device&lt;br /&gt;
-They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempts at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or not&lt;br /&gt;
-it resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat.  These areas are marked by large black scales.&lt;br /&gt;
-When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his upper chest, when he is flying they all radiate dim black 'light').  &lt;br /&gt;
-As he recovers, it recedes.&lt;br /&gt;
&lt;br /&gt;
According to Dr. Erleynmeyer, it may be composed of some kind of techno-magical nanites from a pre-Ancients &amp;quot;Lost Era&amp;quot; that were scattered across different shards during the Shattering.  Finds like this were old and mysterious even in the time of the Ancients.  The Nanites(?) seem to be part of a vast and alien group consciousness, and may be seeking others of their kind(?).  They have completely fused with Ssolei such that it would be fatal to try and remove them.&lt;br /&gt;
&lt;br /&gt;
Recently he has been having recurring dreams of floating in a starry void connected to something larger than himself, and then becoming disconnected and feeling an overwhelming sense of loss.  Big mood.&lt;br /&gt;
&lt;br /&gt;
===The Incident===&lt;br /&gt;
&lt;br /&gt;
* Ssolei was the site medic for a construction project to build a new housing complex along the side of the mountain where his hometown was.&lt;br /&gt;
* They discovered a cave during construction, and he accompanied the team of scholars who investigated it&lt;br /&gt;
* They started finding evidence of a previous culture known to have inhabited the Shard before the Ssirans&lt;br /&gt;
* The cave had a series of chambers, some of which had previously been sealed, but changes to the cave system over time had breached most of them&lt;br /&gt;
* One of these partially sealed rooms contained ~The Artifact~&lt;br /&gt;
* There is some confusion about the exact sequence of events as Ssolei doesn’t remember clearly&lt;br /&gt;
* Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
* The others were killed *  basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed&lt;br /&gt;
* What he remembers seeing is a black rectangle, maybe 1’x2’x1’&lt;br /&gt;
* Other scholars who examined him and the cave after the Incident theorize that this may itself have been some kind of containment filed/unit/device&lt;br /&gt;
* They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempt at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or now&lt;br /&gt;
* It resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat&lt;br /&gt;
* When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his chest).  &lt;br /&gt;
* As he recovers, it recedes.&lt;br /&gt;
* After Ssiran scholars weren’t able to figure out what was happening or how to remove it, the community met to discuss what to do.  &lt;br /&gt;
* The consensus that was reached was that it was potentially dangerous, that it would be difficult for Ssolei to live life as a normal community member, and that it was more likely that he would be able to find help from people on another world that might have more complex magic or technology, so it made the most sense for him to leave and try and find answers&lt;br /&gt;
* He chose to go on his own because he knew he could use his powers to protect himself to some extent but didn’t want anyone else to get hurt or have to deal with the quasi* exile &lt;br /&gt;
* There was an old contact for the Adventurer’s Guild, and they agreed to let him join up with them&lt;br /&gt;
* He really does not exactly understand how this all works but he can probably figure it out ;)&lt;br /&gt;
&lt;br /&gt;
===Ssiris===&lt;br /&gt;
* Snake people (Sneeple!)&lt;br /&gt;
* Homeworld is called Ssiris - this was an empty shard that was colonized by refugees some time in the past&lt;br /&gt;
* Utopian commune, pacifist and isolationist by preference&lt;br /&gt;
* Community good is put first, people are expected to contribute based on their ability to do so&lt;br /&gt;
* People given space to figure out where they best fit into the community and how they can best contribute&lt;br /&gt;
* There’s a lot of flexibility and people can change over time as interests shift&lt;br /&gt;
* Schooling tends to be more informal&lt;br /&gt;
* Kids are raised communally&lt;br /&gt;
* Various relationship structures, but big on consent/consensus&lt;br /&gt;
* Magic and ‘academic’ pursuits are seen as valuable, but not more so than other ways of contributing&lt;br /&gt;
* No real leaders:  people step up when there is something related to their area of expertise, but there is always a lot of community input and discussion&lt;br /&gt;
* Individual communities are pretty small, but they work together to coordinate larger projects like roads and such&lt;br /&gt;
* People do have personal things, but there is a big emphasis to sharing and making sure everyone has ‘enough’, so there’s not much wealth disparity. A lot of stuff comes down to personal preferences&lt;br /&gt;
* Everyone has basic necessities provided for by the community if they can't do for themselves&lt;br /&gt;
* Not a lot of crime but when crime happens there is more of a focus on restorative justice than on a punishment model. People are given second chances&lt;br /&gt;
* Some currency but people people barter/trade for things including skills&lt;br /&gt;
* Past experience show than outsiders can be very disruptive.  People tend to move away from places where new shardgates open and actively will close them off.&lt;br /&gt;
* Current inhabitants came from a shard populated a much more militant culture of Snake People who had been at war (with each other and others) for a long time.  Sirris was the name of one of the organizers who helped people who wanted to leave get away, and who died in the process.  A lot of philosophy of the shard is attributed to him and some of the other early founders. He is seen as a culture hero.&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Ssolei&amp;diff=98</id>
		<title>Ssolei</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Ssolei&amp;diff=98"/>
		<updated>2022-07-03T19:48:24Z</updated>

		<summary type="html">&lt;p&gt;Heather: /* Ssiris */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ssolei is a good sweet boy who just wants to help.  He is originally from [[Ssiris]], and left home because he was bonded with an ancient magical artifact in an accident that killed several other people.  He didn't feel like he could comfortably fit in in anymore, and it was generally agreed that the telekinetic powers granted by the artifact would be disruptive to their society.  Also, the magic available there wasn't able to really understand the artifact and assess whether it would continue to prove dangerous, or whether it could be safely removed, or even much beyond the basics of what it was capable of.  He went to the Adventurer's Guild, as they had made contact with Ssiris previously, and it was thought that theyb might be able to help him understand the artifact and also give him an outlet where he could he of help.&lt;br /&gt;
&lt;br /&gt;
He is a cheerful and helpful person, but feels very overwhelmed by his new life and struggles with how to uphold his values now that he is &amp;quot;working&amp;quot; at a &amp;quot;job&amp;quot; for &amp;quot;money&amp;quot; that he &amp;quot;needs&amp;quot; in order to &amp;quot;afford&amp;quot; to live.  He likes his teammates, but finds some of their habits and attitudes very confusing.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' He is physically quite strong, although he doesn't look it.  The artifact grants him pretty powerful telekinetic powers including powerful blasts, fine manipulation of objects, and flight.  He is kind and loyal and believes that everyone has something to contribute.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' He doesn't have an automatic respect for people in authority, which can be a problem in more formal settings.  The artifact that gives him his powers is poorly understood and may have as-yet unknown complications.  Using the powers is draining, and he can't sustain them for very long without resting. As a snake-person, he is not well equipped to deal with cold environments or elemental cold damage.  Stairs and ladders were bad before he could fly!  He is also inexperienced with advanced technology.&lt;br /&gt;
&lt;br /&gt;
'''Goals:''' Figure out what to do with/about the implanted artifact.  Previously: eventually, go home.  Now: stop the eternal empire :x&lt;br /&gt;
&lt;br /&gt;
'''Favourite food:''' May I offer you an egg in these trying times?&lt;br /&gt;
&lt;br /&gt;
===Notes on the Artifact===&lt;br /&gt;
It was originally located in a cave system linked to the previous inhabitants of the Ssiris shard, known only as The Ancients.  Ssolei was a a medic for he construction project that originally discovered he system. The exact sequence of events is not precisely known, because his memories are not clear.&lt;br /&gt;
&lt;br /&gt;
-Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
-the others were killed - basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed.&lt;br /&gt;
-What he remembers seeing is a black rectangle, maybe 1’x2’x1’.&lt;br /&gt;
-Other scholars who examined him and the cave afterwards theorize that this may itself have been some kind of containment field/unit/device&lt;br /&gt;
-They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempts at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or not&lt;br /&gt;
-it resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat.  These areas are marked by large black scales.&lt;br /&gt;
-When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his upper chest, when he is flying they all radiate dim black 'light').  &lt;br /&gt;
-As he recovers, it recedes.&lt;br /&gt;
&lt;br /&gt;
According to Dr. Erleynmeyer, it may be composed of some kind of techno-magical nanites from a pre-Ancients &amp;quot;Lost Era&amp;quot; that were scattered across different shards during the Shattering.  Finds like this were old and mysterious even in the time of the Ancients.  The Nanites(?) seem to be part of a vast and alien group consciousness, and may be seeking others of their kind(?).  They have completely fused with Ssolei such that it would be fatal to try and remove them.&lt;br /&gt;
&lt;br /&gt;
Recently he has been having recurring dreams of floating in a starry void connected to something larger than himself, and then becoming disconnected and feeling an overwhelming sense of loss.  Big mood.&lt;br /&gt;
&lt;br /&gt;
===The Incident===&lt;br /&gt;
&lt;br /&gt;
-Ssolei was the site medic for a construction project to build a new housing complex along the side of the mountain where his hometown was.&lt;br /&gt;
-They discovered a cave during construction, and he accompanied the team of scholars who investigated it&lt;br /&gt;
-They started finding evidence of a previous culture known to have inhabited the Shard before the Ssirans&lt;br /&gt;
-The cave had a series of chambers, some of which had previously been sealed, but changes to the cave system over time had breached most of them&lt;br /&gt;
-One of these partially sealed rooms contained ~The Artifact~&lt;br /&gt;
-There is some confusion about the exact sequence of events as Ssolei doesn’t remember clearly&lt;br /&gt;
-Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
-The others were killed - basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed&lt;br /&gt;
-What he remembers seeing is a black rectangle, maybe 1’x2’x1’&lt;br /&gt;
-Other scholars who examined him and the cave after the Incident theorize that this may itself have been some kind of containment filed/unit/device&lt;br /&gt;
-They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempt at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or now&lt;br /&gt;
-It resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat&lt;br /&gt;
-When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his chest).  &lt;br /&gt;
-As he recovers, it recedes.&lt;br /&gt;
-After Ssiran scholars weren’t able to figure out what was happening or how to remove it, the community met to discuss what to do.  &lt;br /&gt;
-The consensus that was reached was that it was potentially dangerous, that it would be difficult for Ssolei to live life as a normal community member, and that it was more likely that he would be able to find help from people on another world that might have more complex magic or technology, so it made the most sense for him to leave and try and find answers&lt;br /&gt;
-He chose to go on his own because he knew he could use his powers to protect himself to some extent but didn’t want anyone else to get hurt or have to deal with the quasi-exile &lt;br /&gt;
-There was an old contact for the Adventurer’s Guild, and they agreed to let him join up with them&lt;br /&gt;
-He really does not exactly understand how this all works but he can probably figure it out ;)&lt;br /&gt;
&lt;br /&gt;
===Ssiris===&lt;br /&gt;
* Snake people (Sneeple!)&lt;br /&gt;
* Homeworld is called Ssiris - this was an empty shard that was colonized by refugees some time in the past&lt;br /&gt;
* Utopian commune, pacifist and isolationist by preference&lt;br /&gt;
* Community good is put first, people are expected to contribute based on their ability to do so&lt;br /&gt;
* People given space to figure out where they best fit into the community and how they can best contribute&lt;br /&gt;
* There’s a lot of flexibility and people can change over time as interests shift&lt;br /&gt;
* Schooling tends to be more informal&lt;br /&gt;
* Kids are raised communally&lt;br /&gt;
* Various relationship structures, but big on consent/consensus&lt;br /&gt;
* Magic and ‘academic’ pursuits are seen as valuable, but not more so than other ways of contributing&lt;br /&gt;
* No real leaders:  people step up when there is something related to their area of expertise, but there is always a lot of community input and discussion&lt;br /&gt;
* Individual communities are pretty small, but they work together to coordinate larger projects like roads and such&lt;br /&gt;
* People do have personal things, but there is a big emphasis to sharing and making sure everyone has ‘enough’, so there’s not much wealth disparity. A lot of stuff comes down to personal preferences&lt;br /&gt;
* Everyone has basic necessities provided for by the community if they can't do for themselves&lt;br /&gt;
* Not a lot of crime but when crime happens there is more of a focus on restorative justice than on a punishment model. People are given second chances&lt;br /&gt;
* Some currency but people people barter/trade for things including skills&lt;br /&gt;
* Past experience show than outsiders can be very disruptive.  People tend to move away from places where new shardgates open and actively will close them off.&lt;br /&gt;
* Current inhabitants came from a shard populated a much more militant culture of Snake People who had been at war (with each other and others) for a long time.  Sirris was the name of one of the organizers who helped people who wanted to leave get away, and who died in the process.  A lot of philosophy of the shard is attributed to him and some of the other early founders. He is seen as a culture hero.&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Ssolei&amp;diff=94</id>
		<title>Ssolei</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Ssolei&amp;diff=94"/>
		<updated>2021-05-12T03:58:41Z</updated>

		<summary type="html">&lt;p&gt;Heather: /* Notes on the Artifact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ssolei is a good sweet boy who just wants to help.  He is originally from [[Ssiris]], and left home because he was bonded with an ancient magical artifact in an accident that killed several other people.  He didn't feel like he could comfortably fit in in anymore, and it was generally agreed that the telekinetic powers granted by the artifact would be disruptive to their society.  Also, the magic available there wasn't able to really understand the artifact and assess whether it would continue to prove dangerous, or whether it could be safely removed, or even much beyond the basics of what it was capable of.  He went to the Adventurer's Guild, as they had made contact with Ssiris previously, and it was thought that theyb might be able to help him understand the artifact and also give him an outlet where he could he of help.&lt;br /&gt;
&lt;br /&gt;
He is a cheerful and helpful person, but feels very overwhelmed by his new life and struggles with how to uphold his values now that he is &amp;quot;working&amp;quot; at a &amp;quot;job&amp;quot; for &amp;quot;money&amp;quot; that he &amp;quot;needs&amp;quot; in order to &amp;quot;afford&amp;quot; to live.  He likes his teammates, but finds some of their habits and attitudes very confusing.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' He is physically quite strong, although he doesn't look it.  The artifact grants him pretty powerful telekinetic powers including powerful blasts, fine manipulation of objects, and flight.  He is kind and loyal and believes that everyone has something to contribute.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' He doesn't have an automatic respect for people in authority, which can be a problem in more formal settings.  The artifact that gives him his powers is poorly understood and may have as-yet unknown complications.  Using the powers is draining, and he can't sustain them for very long without resting. As a snake-person, he is not well equipped to deal with cold environments or elemental cold damage.  Stairs and ladders were bad before he could fly!  He is also inexperienced with advanced technology.&lt;br /&gt;
&lt;br /&gt;
'''Goals:''' Figure out what to do with/about the implanted artifact.  Previously: eventually, go home.  Now: stop the eternal empire :x&lt;br /&gt;
&lt;br /&gt;
'''Favourite food:''' May I offer you an egg in these trying times?&lt;br /&gt;
&lt;br /&gt;
===Notes on the Artifact===&lt;br /&gt;
It was originally located in a cave system linked to the previous inhabitants of the Ssiris shard, known only as The Ancients.  Ssolei was a a medic for he construction project that originally discovered he system. The exact sequence of events is not precisely known, because his memories are not clear.&lt;br /&gt;
&lt;br /&gt;
-Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
-the others were killed - basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed.&lt;br /&gt;
-What he remembers seeing is a black rectangle, maybe 1’x2’x1’.&lt;br /&gt;
-Other scholars who examined him and the cave afterwards theorize that this may itself have been some kind of containment field/unit/device&lt;br /&gt;
-They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempts at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or not&lt;br /&gt;
-it resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat.  These areas are marked by large black scales.&lt;br /&gt;
-When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his upper chest, when he is flying they all radiate dim black 'light').  &lt;br /&gt;
-As he recovers, it recedes.&lt;br /&gt;
&lt;br /&gt;
According to Dr. Erleynmeyer, it may be composed of some kind of techno-magical nanites from a pre-Ancients &amp;quot;Lost Era&amp;quot; that were scattered across different shards during the Shattering.  Finds like this were old and mysterious even in the time of the Ancients.  The Nanites(?) seem to be part of a vast and alien group consciousness, and may be seeking others of their kind(?).  They have completely fused with Ssolei such that it would be fatal to try and remove them.&lt;br /&gt;
&lt;br /&gt;
Recently he has been having recurring dreams of floating in a starry void connected to something larger than himself, and then becoming disconnected and feeling an overwhelming sense of loss.  Big mood.&lt;br /&gt;
&lt;br /&gt;
===The Incident===&lt;br /&gt;
&lt;br /&gt;
-Ssolei was the site medic for a construction project to build a new housing complex along the side of the mountain where his hometown was.&lt;br /&gt;
-They discovered a cave during construction, and he accompanied the team of scholars who investigated it&lt;br /&gt;
-They started finding evidence of a previous culture known to have inhabited the Shard before the Ssirans&lt;br /&gt;
-The cave had a series of chambers, some of which had previously been sealed, but changes to the cave system over time had breached most of them&lt;br /&gt;
-One of these partially sealed rooms contained ~The Artifact~&lt;br /&gt;
-There is some confusion about the exact sequence of events as Ssolei doesn’t remember clearly&lt;br /&gt;
-Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
-The others were killed - basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed&lt;br /&gt;
-What he remembers seeing is a black rectangle, maybe 1’x2’x1’&lt;br /&gt;
-Other scholars who examined him and the cave after the Incident theorize that this may itself have been some kind of containment filed/unit/device&lt;br /&gt;
-They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempt at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or now&lt;br /&gt;
-It resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat&lt;br /&gt;
-When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his chest).  &lt;br /&gt;
-As he recovers, it recedes.&lt;br /&gt;
-After Ssiran scholars weren’t able to figure out what was happening or how to remove it, the community met to discuss what to do.  &lt;br /&gt;
-The consensus that was reached was that it was potentially dangerous, that it would be difficult for Ssolei to live life as a normal community member, and that it was more likely that he would be able to find help from people on another world that might have more complex magic or technology, so it made the most sense for him to leave and try and find answers&lt;br /&gt;
-He chose to go on his own because he knew he could use his powers to protect himself to some extent but didn’t want anyone else to get hurt or have to deal with the quasi-exile &lt;br /&gt;
-There was an old contact for the Adventurer’s Guild, and they agreed to let him join up with them&lt;br /&gt;
-He really does not exactly understand how this all works but he can probably figure it out ;)&lt;br /&gt;
&lt;br /&gt;
===Ssiris===&lt;br /&gt;
-Sneeple!&lt;br /&gt;
-Homeworld is called Ssiris&lt;br /&gt;
-Utopian commune&lt;br /&gt;
-Community good is put first, people are expected to contribute based on their ability to do so&lt;br /&gt;
-People given space to figure out where they best fit into the community and how they can best contribute&lt;br /&gt;
-There’s a lot of flexibility and people can change over time as interests shift&lt;br /&gt;
-Schooling tends to be more informal&lt;br /&gt;
-Kids are raised communally&lt;br /&gt;
-Various relationship structures, but big on consent/consensus&lt;br /&gt;
-Magic and ‘academic’ pursuits are seen as valuable, bt not more so than other ways of contributing&lt;br /&gt;
-No real leaders - people step up when there is something related to their area of expertise, but there is always a lot of community input and discussion&lt;br /&gt;
-Individual communities are pretty small, but they world together to coordinate larger projects like roads and such&lt;br /&gt;
-People do have personal things, but there is a big emphasis to sharing and making sure everyone has ‘enough’, so there’s not much wealth disparity - a lot of stuff comes down to personal preferences&lt;br /&gt;
-Everyone has basic necessities provided for by the community&lt;br /&gt;
-Not a lot of crime but when crime happens there is more of a focus on restorative justice than on a punishment model&lt;br /&gt;
-Some currency but people people barter/trade for things including skills&lt;br /&gt;
-Past experience sow than outsiders can be very disruptive - people tend to move away from places where new shardgates open&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Ssolei&amp;diff=93</id>
		<title>Ssolei</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Ssolei&amp;diff=93"/>
		<updated>2021-04-11T04:05:35Z</updated>

		<summary type="html">&lt;p&gt;Heather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ssolei is a good sweet boy who just wants to help.  He is originally from [[Ssiris]], and left home because he was bonded with an ancient magical artifact in an accident that killed several other people.  He didn't feel like he could comfortably fit in in anymore, and it was generally agreed that the telekinetic powers granted by the artifact would be disruptive to their society.  Also, the magic available there wasn't able to really understand the artifact and assess whether it would continue to prove dangerous, or whether it could be safely removed, or even much beyond the basics of what it was capable of.  He went to the Adventurer's Guild, as they had made contact with Ssiris previously, and it was thought that theyb might be able to help him understand the artifact and also give him an outlet where he could he of help.&lt;br /&gt;
&lt;br /&gt;
He is a cheerful and helpful person, but feels very overwhelmed by his new life and struggles with how to uphold his values now that he is &amp;quot;working&amp;quot; at a &amp;quot;job&amp;quot; for &amp;quot;money&amp;quot; that he &amp;quot;needs&amp;quot; in order to &amp;quot;afford&amp;quot; to live.  He likes his teammates, but finds some of their habits and attitudes very confusing.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' He is physically quite strong, although he doesn't look it.  The artifact grants him pretty powerful telekinetic powers including powerful blasts, fine manipulation of objects, and flight.  He is kind and loyal and believes that everyone has something to contribute.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' He doesn't have an automatic respect for people in authority, which can be a problem in more formal settings.  The artifact that gives him his powers is poorly understood and may have as-yet unknown complications.  Using the powers is draining, and he can't sustain them for very long without resting. As a snake-person, he is not well equipped to deal with cold environments or elemental cold damage.  Stairs and ladders were bad before he could fly!  He is also inexperienced with advanced technology.&lt;br /&gt;
&lt;br /&gt;
'''Goals:''' Figure out what to do with/about the implanted artifact.  Previously: eventually, go home.  Now: stop the eternal empire :x&lt;br /&gt;
&lt;br /&gt;
'''Favourite food:''' May I offer you an egg in these trying times?&lt;br /&gt;
&lt;br /&gt;
===Notes on the Artifact===&lt;br /&gt;
It was originally located in a cave system linked to the previous inhabitants of the Ssiris shard, known only as The Ancients.  Ssolei was a a medic for he construction project that originally discovered he system. The exact sequence of events is not precisely known, because his memories are not clear.&lt;br /&gt;
&lt;br /&gt;
-Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
-the others were killed - basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed.&lt;br /&gt;
-What he remembers seeing is a black rectangle, maybe 1’x2’x1’.&lt;br /&gt;
-Other scholars who examined him and the cave afterwards theorize that this may itself have been some kind of containment field/unit/device&lt;br /&gt;
-They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempts at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or not&lt;br /&gt;
-it resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat.  These areas are marked by large black scales.&lt;br /&gt;
-When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his upper chest, when he is flying they all radiate dim black 'light').  &lt;br /&gt;
-As he recovers, it recedes.&lt;br /&gt;
&lt;br /&gt;
===The Incident===&lt;br /&gt;
&lt;br /&gt;
-Ssolei was the site medic for a construction project to build a new housing complex along the side of the mountain where his hometown was.&lt;br /&gt;
-They discovered a cave during construction, and he accompanied the team of scholars who investigated it&lt;br /&gt;
-They started finding evidence of a previous culture known to have inhabited the Shard before the Ssirans&lt;br /&gt;
-The cave had a series of chambers, some of which had previously been sealed, but changes to the cave system over time had breached most of them&lt;br /&gt;
-One of these partially sealed rooms contained ~The Artifact~&lt;br /&gt;
-There is some confusion about the exact sequence of events as Ssolei doesn’t remember clearly&lt;br /&gt;
-Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
-The others were killed - basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed&lt;br /&gt;
-What he remembers seeing is a black rectangle, maybe 1’x2’x1’&lt;br /&gt;
-Other scholars who examined him and the cave after the Incident theorize that this may itself have been some kind of containment filed/unit/device&lt;br /&gt;
-They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempt at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or now&lt;br /&gt;
-It resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat&lt;br /&gt;
-When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his chest).  &lt;br /&gt;
-As he recovers, it recedes.&lt;br /&gt;
-After Ssiran scholars weren’t able to figure out what was happening or how to remove it, the community met to discuss what to do.  &lt;br /&gt;
-The consensus that was reached was that it was potentially dangerous, that it would be difficult for Ssolei to live life as a normal community member, and that it was more likely that he would be able to find help from people on another world that might have more complex magic or technology, so it made the most sense for him to leave and try and find answers&lt;br /&gt;
-He chose to go on his own because he knew he could use his powers to protect himself to some extent but didn’t want anyone else to get hurt or have to deal with the quasi-exile &lt;br /&gt;
-There was an old contact for the Adventurer’s Guild, and they agreed to let him join up with them&lt;br /&gt;
-He really does not exactly understand how this all works but he can probably figure it out ;)&lt;br /&gt;
&lt;br /&gt;
===Ssiris===&lt;br /&gt;
-Sneeple!&lt;br /&gt;
-Homeworld is called Ssiris&lt;br /&gt;
-Utopian commune&lt;br /&gt;
-Community good is put first, people are expected to contribute based on their ability to do so&lt;br /&gt;
-People given space to figure out where they best fit into the community and how they can best contribute&lt;br /&gt;
-There’s a lot of flexibility and people can change over time as interests shift&lt;br /&gt;
-Schooling tends to be more informal&lt;br /&gt;
-Kids are raised communally&lt;br /&gt;
-Various relationship structures, but big on consent/consensus&lt;br /&gt;
-Magic and ‘academic’ pursuits are seen as valuable, bt not more so than other ways of contributing&lt;br /&gt;
-No real leaders - people step up when there is something related to their area of expertise, but there is always a lot of community input and discussion&lt;br /&gt;
-Individual communities are pretty small, but they world together to coordinate larger projects like roads and such&lt;br /&gt;
-People do have personal things, but there is a big emphasis to sharing and making sure everyone has ‘enough’, so there’s not much wealth disparity - a lot of stuff comes down to personal preferences&lt;br /&gt;
-Everyone has basic necessities provided for by the community&lt;br /&gt;
-Not a lot of crime but when crime happens there is more of a focus on restorative justice than on a punishment model&lt;br /&gt;
-Some currency but people people barter/trade for things including skills&lt;br /&gt;
-Past experience sow than outsiders can be very disruptive - people tend to move away from places where new shardgates open&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Dimensions&amp;diff=92</id>
		<title>Dimensions</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Dimensions&amp;diff=92"/>
		<updated>2021-03-03T15:10:32Z</updated>

		<summary type="html">&lt;p&gt;Heather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are infinitely many dimensions.  These are the notable ones the players have visited so far:&lt;br /&gt;
&lt;br /&gt;
* [[Hamakita]] - Kitsune home dimension&lt;br /&gt;
* [[Geiger City]] - Billy's home dimension.  Dieselpunk-era technology and lots of Art Deco. &lt;br /&gt;
* [[Osirion]] - Home of the catfolk.  Egypt-like.&lt;br /&gt;
* [[Valtrius]] - Home of the gnomes&lt;br /&gt;
* [[Shardgate facility]] - The facility that the adventurers discovered on their first outing.  The site of some sort of interdimensional accident.&lt;br /&gt;
* [[Infinite Library]] - An endless library of books that don't exist.&lt;br /&gt;
* [[Jungle Spires]] - A dimension inhabited mostly by bandits and other unpleasant creatures, this place is on the way from Hamakita to the Infinite Library.&lt;br /&gt;
* &amp;quot;[[The City]]&amp;quot; - An objectivist hell surrounded by a wasteland inhabited by giant beasts.&lt;br /&gt;
* [[Kurnous]] - The Osirion land of the dead, and the dimension where Krom and Wadjet were banished to.&lt;br /&gt;
* [[Dragon's Perch]] - Inhabited by dragon- and tiger-folk, this dimension is ruled by the [[Myung Family|Myung crime family]].&lt;br /&gt;
* [[Calista]] - A faerie forest dimension that has become directly connected to Valtrius though some unknown occurrence.&lt;br /&gt;
* [[Ix]] - Home of the Ixians, giant, sentient centipedes.&lt;br /&gt;
* The [[Ether Ocean]] - A strange ocean where jellyfish swim through the ether as if underwater.&lt;br /&gt;
* [[Morthir]] - Home of the elves, taken over by the Eternal Empire.&lt;br /&gt;
* The [[Lantern Void]] - An &amp;quot;unsettling&amp;quot; (as deemed by the elves) dimension between Calista and Morthir.&lt;br /&gt;
* [[Ssiris]] - A dimension inhabited by communist snake people.  [[Ssolei]]'s home dimension.&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Ssolei&amp;diff=91</id>
		<title>Ssolei</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Ssolei&amp;diff=91"/>
		<updated>2021-03-03T05:04:18Z</updated>

		<summary type="html">&lt;p&gt;Heather: Created page with &amp;quot;Ssolei is a good sweet boy who just wants to help.  He is originally from Ssiris, and left home because he was bonded with an ancient magical artifact in an accident that...&amp;quot;&lt;/p&gt;
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&lt;div&gt;Ssolei is a good sweet boy who just wants to help.  He is originally from [[Ssiris]], and left home because he was bonded with an ancient magical artifact in an accident that killed several other people.  He didn't feel like he could comfortably fit in in anymore, and it was generally agreed that the telekinetic powers granted by the artifact would be disruptive to their society.  Also, the magic available there wasn't able to really understand the artifact and assess whether it would continue to prove dangerous, or whether it could be safely removed, or even much beyond the basics of what it was capable of.  He went to the Adventurer's Guild, as they had made contact with Ssiris previously, and it was thought that theyb might be able to help him understand the artifact and also give him an outlet where he could he of help.&lt;br /&gt;
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He is a cheerful and helpful person, but feels very overwhelmed by his new life and struggles with how to uphold his values now that he is &amp;quot;working&amp;quot; at a &amp;quot;job&amp;quot; for &amp;quot;money&amp;quot; that he &amp;quot;needs&amp;quot; in order to &amp;quot;afford&amp;quot; to live.  He likes his teammates, but finds some of their habits and attitudes very confusing.&lt;br /&gt;
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'''Strengths:''' He is physically quite strong, although he doesn't look it.  The artifact grants him pretty powerful telekinetic powers including powerful blasts, fine manipulation of objects, and flight.  He is kind and loyal and believes that everyone has something to contribute.&lt;br /&gt;
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'''Weaknesses:''' He doesn't have an automatic respect for people in authority, which can be a problem in more formal settings.  The artifact that gives him his powers is poorly understood and may have as-yet unknown complications.  Using the powers is draining, and he can't sustain them for very long without resting. As a snake-person, he is not well equipped to deal with cold environments or elemental cold damage.  Stairs and ladders were bad before he could fly!  He is also inexperienced with advanced technology.&lt;br /&gt;
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'''Goals:''' Figure out what to do with/about the implanted artifact.  Previously: eventually, go home.  Now: stop the eternal empire :x&lt;br /&gt;
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'''Favourite food:''' May I offer you an egg in these trying times?&lt;br /&gt;
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===Notes on the Artifact===&lt;br /&gt;
It was originally located in a cave system linked to the previous inhabitants of the Ssiris shard, known only as The Ancients.  Ssolei was a a medic for he construction project that originally discovered he system. The exact sequence of events is not precisely known, because his memories are not clear.&lt;br /&gt;
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-Either some of the scholars went in first and he followed when they appeared to be in distress, or else he went in together with them.&lt;br /&gt;
-the others were killed - basically they were thrown violently against the walls of the cave with extreme force, but Ssolei was unharmed.&lt;br /&gt;
-What he remembers seeing is a black rectangle, maybe 1’x2’x1’.&lt;br /&gt;
-Other scholars who examined him and the cave afterwards theorize that this may itself have been some kind of containment field/unit/device&lt;br /&gt;
-They confirmed that there is *something* physically in him, but it is resistant to magical investigation and attempts at physical investigation have gone poorly for those who have attempted it as it triggers defensive telekinesis whether he is conscious or not&lt;br /&gt;
-it resides in three areas: both inner wrists, and at the top of his chest just below the hollow of his throat.  These areas are marked by large black scales.&lt;br /&gt;
-When he uses his powers, these areas tend to ‘glow’ black, and as he exerts himself, this ‘glow’ will extend further (eg if he is using lots of blasts it will spread down to his hands, if he is using lots of TK it sort of radiates from the area around his upper chest, when he is flying they all radiate dim black 'light').  &lt;br /&gt;
-As he recovers, it recedes.&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
	<entry>
		<id>http://shardgates.wiki/index.php?title=Characters&amp;diff=57</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="http://shardgates.wiki/index.php?title=Characters&amp;diff=57"/>
		<updated>2020-12-06T05:20:21Z</updated>

		<summary type="html">&lt;p&gt;Heather: &lt;/p&gt;
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&lt;div&gt;''Bart says: I've added brief, informal descriptions of each character here.  Please fix and update them as necessary.''&lt;br /&gt;
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* [[Mitzu]] - Mitzu (formal name Mitsuishi-Gawatatsu) is a river spirit, who can shift between human and dragon form.  Her powers revolve mostly around water and ice, but she can also commune with spirits that share her element.  In her home shard she is considered a minor deity. Her human form has dark hair and silver eyes. The silver eyes are a mark of the divine in her home shard. She is generally easy going and moved to assist others, as the charge of the divine is to respond to requests for help.&lt;br /&gt;
* [[Billy Jones]] - Billy is a human inventor/engineer from [[Geiger City]], which is a dieselpunk-esque dimension that is running an exchange program with the [[Adventurers' Guild]] in [[Hamakita]] (where the [[Kitsune]] live).  He's sort of the skill monkey of the group, and when he has access to a lab, he can put together inventions that explode after a single use (because science!).  He also has a multi-function weapon that can launch various types of grenades and also random objects.&lt;br /&gt;
* [[Sky]] - Sky is basically a polite terminator who tries to talk things out with people before terminating them.  She doesn't have any memories of her past, and some kind of accident happened to her that made it so she shifts between timelines occasionally, so her memories of things don't always match up with what actually happened in the main campaign timeline.  We recently had an adventure where she shifted to a timeline where she never existed, and the party there had to send her back.  Sky is being hunted by other terminators of unknown origin.&lt;br /&gt;
* [[Myatsuki Kiyoko]] - Kiyoko is a lazy, gluttonous [[Kitsune]] who was pressed into joining the adventurers' guild by her high society family so as to get her to amount to something.  She can see spirits, and the bad ones tend to chase after her.  Generally her powers include spiritual things, divination, and protective barriers (she's basically a shrine maiden).&lt;br /&gt;
* [[Ssolei]] - Ssolei is a ssnake-person (ssnersson!) from an isolated utopian sshard.  He has telekinetic powerss from a myssterious artifact, and iss in a ssort of conssentual ssemi-exile.  He has black hair and sslitted green eyess, and a gunmetal-teal ssnake tail.  He iss a trained medic and iss a generally kind and helpful ssnersson who findss the world beyond hiss home really alien and sstrange.&lt;/div&gt;</summary>
		<author><name>Heather</name></author>
		
	</entry>
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